Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

26% at git clone and 250Mb already? #12963

Closed
szopin opened this issue Jul 16, 2015 · 16 comments
Closed

26% at git clone and 250Mb already? #12963

szopin opened this issue Jul 16, 2015 · 16 comments

Comments

@szopin
Copy link

szopin commented Jul 16, 2015

Is the repo full of garbage files, or is this really AAA sized game?

@Coolthulhu
Copy link
Contributor

The game part of the repo is 100 mb, .git directory is 440 mb.
I guess it's all the logs and diffs that take up space.

@szopin
Copy link
Author

szopin commented Jul 16, 2015

100mb source? Neat (sorry, trying to compile this on device (jolla), and last time had 37 mb .cpp file it did not go well, thanks)

@Coolthulhu
Copy link
Contributor

Sources are <10 mb, it's mostly translation data and graphics.

@szopin
Copy link
Author

szopin commented Jul 16, 2015

Oh, ok, thank you. Going for the ascii only mode for now (glad to see no errors/warnings just like in Whales times), keep up the good work guys!

@szopin szopin closed this as completed Jul 16, 2015
@BevapDin
Copy link
Contributor

If you clone the repo, you get all the previous commits (versions) right to the very first commit and all in between. That sums up.

If you don't care about the old commits, you can use the --depth <depth> parameter for git clone.

git clone --depth 1 https://github.com/CleverRaven/Cataclysm-DDA.git gives a directory containing only 128 MB (based on 31 MB downloaded data).

@szopin
Copy link
Author

szopin commented Jul 16, 2015

Wow, thank you very much! Usually just trying to get the latest, that will be handy. Any chance you guys can provide also ARM build? We used to have latest recompiles for maemo on tmo, working on one for Jolla atm, having official arm build like adom or frozen depths would make this unnecessary

@szopin
Copy link
Author

szopin commented Jul 16, 2015

btw should this look like that?
http://i.imgur.com/IbDjNoK.png
http://i.imgur.com/6JlfTpX.png

@forkingpath
Copy link
Contributor

We're trying to get the current architectures to be rock-solid first, but it could definitely happen in the future.

@szopin
Copy link
Author

szopin commented Jul 16, 2015

120MB for an executable is wow, but runs, thanks guys! (I hope all those qqqqq are ok, would assume they would be -----)

@Coolthulhu
Copy link
Contributor

Executable itself should be 10 mb. Make sure you're compiling the release build, otherwise you get the huge and slow debug build which is quite useless for an end user.

@szopin
Copy link
Author

szopin commented Jul 16, 2015

Oh ok, got 120 MB binary, phew. 'make release'?

make RELEASE=1
got it

@forkingpath
Copy link
Contributor

Those q's look like a character set problem, but it should be playable? I'm not sure if ARM devices are supported, to be honest.

@szopin
Copy link
Author

szopin commented Jul 17, 2015

It is playable, just like original cata, jolla runs proper libc linux, no bionic, just git clone/make used to be enough. Just not sure how to fix those q's, are those some ANSI characters?

@kevingranade
Copy link
Member

kevingranade commented Jul 17, 2015 via email

@BevapDin
Copy link
Contributor

Just not sure how to fix those q's, are those some ANSI characters?

They are supposed to be Unicode line-drawing characters https://en.wikipedia.org/wiki/Box-drawing_character#Unicode - your system seems to have problems with UTF-8?

@szopin
Copy link
Author

szopin commented Jul 17, 2015

@kevingranade thanks, managed to build/run both debug and release on jolla, just bit of rendering problems in its default term

@BevapDin thanks, will have a look what exactly is going on there

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

5 participants