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UI Refresh issue when map and console fonts have different size settings #15881
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Well well... This bug makes the game pretty much unplayable considering the annoyance factor. |
I've realized it's more than non-default values. If the values for console fonts (i.e. As far as I've seen, the issue doesn't occur as long as the console and map fonts have the same value (whatever that may be). |
Accidentally made a dublicate issue (this one ⬆️), but it has a video I made of a game's behaviour, here: https://www.youtube.com/watch?v=m4ET-WEG4jA |
Can confirm still being an issue, even with bitmap fonts. |
Cata version: Experimental v. 4583 x64 tiles
Since #15828 using custom fonts (ascii instead of tiles) can cause the UI to not refresh properly. Example below.
The advanced inventory ui remains on screen even after it's been closed. Other ui elements have this issue too.
Edit: Here is a copy of my fonts and config, link
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