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Sign upUI Refresh issue when map and console fonts have different size settings #15881
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mutt3x
commented
Mar 25, 2016
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Well well... This bug makes the game pretty much unplayable considering the annoyance factor. |
Beanzy
changed the title
UI Refresh issue with non-default fonts.
UI Refresh issue when map and console fonts have different size settings
Mar 27, 2016
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I've realized it's more than non-default values. If the values for console fonts (i.e. As far as I've seen, the issue doesn't occur as long as the console and map fonts have the same value (whatever that may be). |
lucianposton
referenced this issue
Mar 30, 2016
Closed
Weird ghosting bug in Cataclysm-Tiles with tiles disabled and custom font settings #15983
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BFG1992
commented
Mar 30, 2016
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Accidentally made a dublicate issue (this one |
BFG1992
referenced this issue
Mar 30, 2016
Closed
Compass and visible monster list are disappearing permanently after doing (almost) any action #15985
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lucianposton
referenced this issue
Apr 3, 2016
Closed
SDL rendering bug with different font sizes #16033
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Can confirm still being an issue, even with bitmap fonts. |

Beanzy commentedMar 23, 2016
Cata version: Experimental v. 4583 x64 tiles
Since #15828 using custom fonts (ascii instead of tiles) can cause the UI to not refresh properly. Example below.
The advanced inventory ui remains on screen even after it's been closed. Other ui elements have this issue too.
Edit: Here is a copy of my fonts and config, link