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Crafted light amp goggles with atomic battery mod can not be (r)eloaded with plutonium cells #20878
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Are you sure that was atomic battery mod? Maybe battery compartment mod? |
Could be related to it being an armor. Does it reproduce with infrared goggles? |
Yeah, you mean infrared. Both is not an armor. Can't reproduce in 0.C-22065. |
No, I mean the atomic mod on the amp goggles. Not the battery compartment mod. I could try to upload a save. Edit: Yeah same problem exists with atomic mod on infrared goggles. They can't be reloaded even with plutonium cells in inventory. |
Edit: The problem appears to only exist with player crafted goggles. How to reproduce:
|
Can confirm, was able to reproduce on build 6416, Win 7 x64 w/tiles. |
Crafted version doesn't have curammo set. Wonder why? @Coolthulhu |
In the spirit of the 'no making laser sights', and the spirit of balance, and lastly the spirit of having to scavenge rather than craft high-end gear, let's remove crafting on IR and NV googles. |
Yes, this is not a reasonable thing to craft. |
Trying will just print the "Out of battery!" message. The other devices I've tried work fine with the atomic mod (Heavy duty flashlight, Noise emitter, Makeshift welder).
Windows x64 tiles build 6403.
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