You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
First of all (but the same as #30732) brightness breaks when you travel long distances. It can be fixed by reloading the save. However after I reloaded I noticed there were still some strange things that might not be related to #30732.
When I reloaded in the brightness was kinda fixed but some spots were still bright (furniture seems to be one)
Steps To Reproduce
Steps to reproduce the behavior:
Travel a long distance from your starting spot.
Notice everything indoors is bright when it shouldn't be.
Quit out and reload. Find new weird brightness issues.
Expected behavior
For light to work like it did like last stable (0.D)
Screenshots
In the above picture the table, chairs, and bathroom are lit bright when they shouldn't be. I think it makes sense if the window curtains are bright.
Versions and configuration
OS: Windows 10
Game Version: 9084
Graphics version: Tiles
Mods loaded:
Additional context
Let me know if you want a save or something.
The text was updated successfully, but these errors were encountered:
Zombiemanpig
changed the title
Brightness is broken in multiple ways
Brightness is broken on furniture and on long distance travel
Jun 1, 2019
OK so it happened again but it only became bright indoors after I slept (after a bit of traveling) and reloading reset the indoors to being dark like they should be.
Could this be a mod doing this? Is anyone else experiencing this?
I get dark at nights like it's supposed to, during the day houses are bright without the save & reload. Doesn't seem to affect z-level buildings like the school or houses with specificly added roofs, like the bar, grocery store, even the pool booths.
First of all (but the same as #30732) brightness breaks when you travel long distances. It can be fixed by reloading the save. However after I reloaded I noticed there were still some strange things that might not be related to #30732.
When I reloaded in the brightness was kinda fixed but some spots were still bright (furniture seems to be one)
Steps To Reproduce
Steps to reproduce the behavior:
Expected behavior
For light to work like it did like last stable (0.D)
Screenshots
In the above picture the table, chairs, and bathroom are lit bright when they shouldn't be. I think it makes sense if the window curtains are bright.
Versions and configuration
Additional context
Let me know if you want a save or something.
The text was updated successfully, but these errors were encountered: