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Make Handheld Game Systems take less keypresses to use #35868

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cozardi opened this issue Dec 4, 2019 · 0 comments · Fixed by #36223
Closed

Make Handheld Game Systems take less keypresses to use #35868

cozardi opened this issue Dec 4, 2019 · 0 comments · Fixed by #36223
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Items / Item Actions / Item Qualities Items and how they work and interact Mechanics: Character / Player Character / Player mechanics <Suggestion / Discussion> Talk it out before implementing

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@cozardi
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cozardi commented Dec 4, 2019

Is your feature request related to a problem? Please describe.
Handheld Game Systems should provide a better way to improve morale than reading books. However, contrary to books where the player reads a chapter without further input required, handheld game systems (and game watches) require the player to select a game. The player can then inmediately quit the game, but the Robot Finds Kitten game only gives a large morale boost if it's "beaten" in around a minute (in real time, not the game)

Describe the solution you'd like
Keep the minigames, but add a "play for a while" option to the handheld game system (preferrably the first option) to make the player automatically play the games for a morale boost, no further input required

Describe alternatives you've considered
Removing the minigames altogether, lame

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Labels
Items / Item Actions / Item Qualities Items and how they work and interact Mechanics: Character / Player Character / Player mechanics <Suggestion / Discussion> Talk it out before implementing
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