Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Build 10112 seems to break overmap legend. Reverting to previous build fixes issue. #36685

Closed
sigkaiser opened this issue Jan 4, 2020 · 10 comments · Fixed by #36879
Closed
Labels
<Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc.
Projects
Milestone

Comments

@sigkaiser
Copy link

This is my first bug report so forgive me if I mess up the reporting format.

Describe the bug

Overmap legend is blank. See here:
https://i.imgur.com/9TV4kyP.png

I suspect it's a result of change #36662, as reverting to the previous build (10111) resolves the issue.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Set terminal width to 256 & length to 72
  2. Start new world with no mods and check overmap

Expected behavior

Overmap legend should show the name of the selected location, keybind help, etc.
This is how it should look (from build 10111):
https://i.imgur.com/msxqTyE.png

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 1903
  • Game Version: 0.D-10980-g059a00b [64-bit]
  • Graphics Version: Tiles
  • Mods loaded: [
    Dark Days Ahead [dda]
    ]
@anothersimulacrum
Copy link
Member

This appears to occur when you have non-default font settings.

@Night-Pryanik Night-Pryanik added (S1 - Need confirmation) Report waiting on confirmation of reproducibility <Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. labels Jan 4, 2020
@Lamandus
Copy link
Contributor

Lamandus commented Jan 4, 2020

can confirm, using graphic_overhaul mapfont won't make it show up.

@snipercup
Copy link
Contributor

I'm using the same version of the game but I don't have the issue.
image

OS version windows 8.1

@ZhilkinSerg ZhilkinSerg pinned this issue Jan 4, 2020
@chriseich21
Copy link

chriseich21 commented Jan 4, 2020

Same problem but it's only when I change overmap font width to 16 instead of 8. If I leave it at 8 it displays legend normally. Using 160x45 terminal also

@itsnotkeanureeves
Copy link

Occurs when I changed overmap font width to 16 also. I tried to use graphical_overmap.

The sidebar is still there with graphical_overmap on -- just gets disabled when I scale the width up.

@ghost
Copy link

ghost commented Jan 5, 2020

Can confirm using Graphical Overmap mod with font width set to 16 makes the legend / controls disappear, works fine with default options.

@WeaverThree
Copy link

(Build 11030, win10/win64, fresh download stock config aside from font h/w settings)

It actually seems to happen when "Font (width|height)" != "Overmap (width|height)". You can use nondefault sizes all you want as long as they're the same. Certainly 10x20 and 20x20 work.

cataclysm-tiles — 2020·01·05 — 10·24·50

Other oddities: If I unmaximize and remaximize the window while the map is displayed, the standard sidebar appears in the blackspace (the one with health and log and stuff).

On some combinations of window size and font size (this is 10x18 main font and 16x16 overmap font), you can see the bottom edge of the sidebar being drawn under the map, as if it's starting drawing inward from the left of the map tiles rather than the left of the screen:
cataclysm-tiles — 2020·01·05 — 10·37·00

@ngtrio
Copy link

ngtrio commented Jan 6, 2020

build 10121. linux64 tiles(but use ascii).

I have done several tests, and found that the inequality of the value of font width and overmap font width may result in this issue.

  • font width < overmap font width: the sidebar is drawn behind the map.
  • font width > overmap font width: the sidebar is drawn on the right but compressed.
  • font width = overmap font width: the sidebar is drawn normally whatever the value of those font sizes or font lengths.

forgive my poor english.

@Night-Pryanik Night-Pryanik removed the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Jan 6, 2020
@KorGgenT KorGgenT added this to Confirmed in 0.E Release via automation Jan 6, 2020
@KorGgenT KorGgenT added this to the 0.E milestone Jan 6, 2020
@GGgatherer
Copy link
Contributor

Other oddities: If I unmaximize and remaximize the window while the map is displayed, the standard sidebar appears in the blackspace (the one with health and log and stuff).

You don't even need to do anything with the window. Open overmap, open mission list, [Escape] from mission list, and (right part of) the sidebar will be there.

@Garfink
Copy link

Garfink commented Jan 9, 2020

Build 10152 (bug has been around for awhile now.) Windows 10, x64.

I can confirm the above problem with the overhead-map menu/labels box missing (as described above). Totally repeatable bug: Just adjust the overhead-map font width and height to a square 16x16 or 20x20 (probably occurs using any fonts.) Seems to occur with square font settings, didn't test with larger non-square fonts like 16x32 or something else.

As noted above: ANY font at 8x16 works fine.

(Makes the overhead map almost useless as you don't know what any of the buildings are.)

@kevingranade kevingranade moved this from Confirmed to In Progress in 0.E Release Jan 10, 2020
0.E Release automation moved this from In Progress to Done Jan 10, 2020
@ZhilkinSerg ZhilkinSerg unpinned this issue Jan 10, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
<Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc.
Projects
No open projects
0.E Release
  
Done
Development

Successfully merging a pull request may close this issue.