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Hovering in an electrically powered helicopter uses no fuel #39286

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anothersimulacrum opened this issue Apr 5, 2020 · 2 comments · Fixed by #60705
Closed

Hovering in an electrically powered helicopter uses no fuel #39286

anothersimulacrum opened this issue Apr 5, 2020 · 2 comments · Fixed by #60705
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<Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Vehicles Vehicles, parts, mechanics & interactions

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@anothersimulacrum
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anothersimulacrum commented Apr 5, 2020

Describe the bug

Converting a helicopter to electrical power, flying up, and then waiting for some time costs no fuel other than the fuel used in ascending.

Steps To Reproduce

Spawn in a two seat, remove the fuel tanks and engine, then install a storage battery and super electric motor.
Fill the storage battery, then fly up to some height and wait indefinitely. The helicopter will use no fuel from hovering.

Flying at speed 6 in the helicopter also appears to use no fuel.

Save with helicopter:
Otho.tar.gz

Expected behavior

Hovering and flying at low speeds in a helicopter still uses fuel.

Versions and configuration

  • OS: Linux
    • OS Version: Arch Linux, kernel version 5.5.13
  • Game Version: 0.E-327-g0f1e6aa36d [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food]
    ]
@Night-Pryanik Night-Pryanik added <Bug> This needs to be fixed Vehicles Vehicles, parts, mechanics & interactions labels Apr 10, 2020
@kevingranade
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This issue has been mentioned on Cataclysm: Dark Days Ahead. There might be relevant details there:

https://discourse.cataclysmdda.org/t/vehicle-question-spooilers-aftershock/24462/23

@actual-nh actual-nh added the <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced label Jun 23, 2021
@actual-nh
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Still happening?

irwiss added a commit to irwiss/Cataclysm-DDA that referenced this issue Sep 2, 2022
irwiss added a commit to irwiss/Cataclysm-DDA that referenced this issue Sep 2, 2022
irwiss added a commit to irwiss/Cataclysm-DDA that referenced this issue Sep 2, 2022
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Labels
<Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Vehicles Vehicles, parts, mechanics & interactions
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4 participants