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sidebar UI, widget request (u_bionic_balance) #59368

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vetall812 opened this issue Jul 17, 2022 · 2 comments · Fixed by #59498
Closed

sidebar UI, widget request (u_bionic_balance) #59368

vetall812 opened this issue Jul 17, 2022 · 2 comments · Fixed by #59498
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<Suggestion / Discussion> Talk it out before implementing

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@vetall812
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Is your feature request related to a problem? Please describe.

I think that widget (or at least variable that can be accessed by widgets) that shows last turn bionic power balance would be great. So player can see if the power providing CBMs produce enough power to keep all active bionics running.

Solution you would like.

i think that u_bionic_balance variable will be great.

Describe alternatives you have considered.

May be predictable variable would be better, but it should take into account all this autostarted power providers and such...

Additional context

No response

@vetall812 vetall812 added the <Suggestion / Discussion> Talk it out before implementing label Jul 17, 2022
@descan
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descan commented Jul 17, 2022

Something like "Power: 100kJ +/- XXkJ" or "Power: 100kJ +/- XX%" seems like it'd function, if the data can be ripped and displayed like that - with the XX being either predictive for next turn or at least last turns usage/percentage if the predictive one isn't possible to code.

@vetall812
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I think as torsion ratchet may or may not produce power predictions will be inaccurate. So i think that last change would be enough. As we have movement indicator that tells last action movement points cost.

@vetall812 vetall812 changed the title sidebar UI, widget request sidebar UI, widget request (u_bionic_balance) Jul 21, 2022
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Labels
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