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Is your feature request related to a problem? Please describe.
I think that widget (or at least variable that can be accessed by widgets) that shows last turn bionic power balance would be great. So player can see if the power providing CBMs produce enough power to keep all active bionics running.
Solution you would like.
i think that u_bionic_balance variable will be great.
Describe alternatives you have considered.
May be predictable variable would be better, but it should take into account all this autostarted power providers and such...
Additional context
No response
The text was updated successfully, but these errors were encountered:
Something like "Power: 100kJ +/- XXkJ" or "Power: 100kJ +/- XX%" seems like it'd function, if the data can be ripped and displayed like that - with the XX being either predictive for next turn or at least last turns usage/percentage if the predictive one isn't possible to code.
I think as torsion ratchet may or may not produce power predictions will be inaccurate. So i think that last change would be enough. As we have movement indicator that tells last action movement points cost.
vetall812
changed the title
sidebar UI, widget request
sidebar UI, widget request (u_bionic_balance)
Jul 21, 2022
Is your feature request related to a problem? Please describe.
I think that widget (or at least variable that can be accessed by widgets) that shows last turn bionic power balance would be great. So player can see if the power providing CBMs produce enough power to keep all active bionics running.
Solution you would like.
i think that u_bionic_balance variable will be great.
Describe alternatives you have considered.
May be predictable variable would be better, but it should take into account all this autostarted power providers and such...
Additional context
No response
The text was updated successfully, but these errors were encountered: