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[Interface] sidebar-mobile #59422
[Interface] sidebar-mobile #59422
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Heavily modified sidebar. Mostly for mobile users that use Terminus font (shipped with the game).
changed carry_weight variable back to text added note to rearrange compass and MA layout
some widget rearrangement
This can already be solved by the new text var Cataclysm-DDA/data/json/ui/time.json Line 19 in 2b29aca
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Yeah, sundial widget exist. But it doesn't change to actual time if you have a watch on you. |
This one does (it is quite new and was introduced here: #59182). Check the "structured" sidebar. Drop everything with Pick up wrist watch: |
Nice! Thank you! |
removed unnecessary time widget, replaced by new sundial
added clause for moon phase - now visible only at night
Rearranged some indicators for bodyparts Added ability to change HP graph widget to broken widget Encumbrance widget can swap to splint indicator Added 'mending', 'stunned', 'hypovolemia' indicators Moon phase widget removed until padding is fixed
added bionic power meter and balance indicator
Well, it is ready to be published! |
* Create sidebar-mobile.json Heavily modified sidebar. Mostly for mobile users that use Terminus font (shipped with the game). * Update sidebar-mobile.json changed carry_weight variable back to text added note to rearrange compass and MA layout * Update sidebar-mobile.json some widget rearrangement * Update sidebar-mobile.json removed unnecessary time widget, replaced by new sundial * Update sidebar-mobile.json added clause for moon phase - now visible only at night * Update sidebar-mobile.json Rearranged some indicators for bodyparts Added ability to change HP graph widget to broken widget Encumbrance widget can swap to splint indicator Added 'mending', 'stunned', 'hypovolemia' indicators Moon phase widget removed until padding is fixed * Update sidebar-mobile.json added bionic power meter and balance indicator * Update sidebar-mobile.json * Update sidebar-mobile.json linted
Summary
Interface "sidebar for mobile users"
Purpose of change
Heavily modified sidebar. Mostly for mobile users that use Terminus font (shipped with the game).
Relies on the font (but some other fonts can be used too). Uses as less rows as possible, second guide is to be as compact as possible. Adds as much indicators as possible.
Describe the solution
Expected size of fixed data - 25 lines, 41 width.
Two main colors defined by t_border and t_label widget templates.
First letter of the widget defines it functionality (some widgets are like existing ones but with small quirks):
Labels used only for sidebar rows.
Describe alternatives you've considered
Testing
default colors / dark scheme / vintage scheme
Additional context
TODO: