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More Survival Tools Mod, Plus Modded MShock24 Tileset #11707

Merged
merged 12 commits into from Apr 4, 2015
74 changes: 74 additions & 0 deletions data/mods/More_Survival_Tools/ammo.json
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[
{
"type" : "AMMO",
"id" : "tinder",
"category" : "other",
"price" : 0,
"name" : "tinder",
"name_plural" : "tinder",
"symbol" : "=",
"color" : "brown",
"description" : "Flammible material, finely divided for easy combustion.",
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Flammable

"material" : "wood",
"volume" : 0,
"weight" : 10,
"bashing" : 1,
"cutting" : 0,
"to_hit" : 0,
"ammo_type" : "tinder",
"casing" : "NULL",
"damage" : 0,
"pierce" : 0,
"range" : 0,
"dispersion" : 0,
"recoil" : 0,
"count" : 100,
"effects" : ["NEVER_MISFIRES"]
},
{ "type" : "AMMO",
"id" : "cable",
"category" : "spare_parts",
"price" : 2000,
"name" : "copper wire",
"symbol" : "=",
"color" : "dark_gray",
"description" : "Plastic jacketed copper cable of the type used in small electronics.",
"material" : ["plastic", "copper"],
"volume" : 3,
"weight" : 2,
"bashing" : 1,
"cutting" : 0,
"to_hit" : 0,
"ammo_type" : "components",
"casing" : "NULL",
"damage" : 0,
"pierce" : 0,
"range" : 0,
"dispersion" : 0,
"recoil" : 0,
"count" : 200
},
{ "type" : "AMMO",
"id" : "copper",
"category" : "spare_parts",
"price" : 750,
"name" : "copper",
"name_plural" : "copper",
"symbol" : "=",
"color" : "brown",
"description" : "Copper scraps. Could be used to craft something, for example makeshift shotgun rounds.",
"material" : "copper",
"volume" : 0,
"weight" : 4,
"bashing" : 1,
"cutting" : 0,
"to_hit" : 0,
"ammo_type" : "components",
"damage" : 0,
"pierce" : 0,
"range" : 0,
"dispersion" : 0,
"recoil" : 0,
"count" : 200
}
]
14 changes: 14 additions & 0 deletions data/mods/More_Survival_Tools/ammo_types.json
@@ -0,0 +1,14 @@
[
{
"type" : "ammunition_type",
"id" : "tinder",
"name" : "tinder",
"default" : "tinder"
},
{
"type" : "ammunition_type",
"id" : "javelin",
"name" : "javelin",
"default" : "javelin"
}
]
120 changes: 120 additions & 0 deletions data/mods/More_Survival_Tools/armor.json
@@ -0,0 +1,120 @@
[
{
"type" : "ARMOR",
"id" : "copper_ear",
"name" : "copper earring",
"volume" : 0,
"material_thickness" : 0,
"storage" : 0,
"description" : "A copper earring. It's pretty heavy, wearing it for an extended period of time may stretch your ear longer.",
"weight" : 50,
"to_hit" : 0,
"color" : "brown",
"encumbrance" : 0,
"price" : 2900,
"material" : ["copper", "null"],
"coverage" : 0,
"symbol" : "[",
"bashing" : 0,
"cutting" : 0,
"warmth" : 0,
"environmental_protection" : 0,
"phase" : "solid"
},
{
"type" : "ARMOR",
"id" : "copper_bracelet",
"name" : "copper bracelet",
"volume" : 0,
"material_thickness" : 0,
"storage" : 0,
"description" : "An old-fashioned, copper bracelet.",
"weight" : 86,
"to_hit" : 0,
"color" : "brown",
"encumbrance" : 0,
"price" : 2500,
"material" : ["copper", "null"],
"coverage" : 0,
"symbol" : "[",
"bashing" : 0,
"cutting" : 0,
"warmth" : 0,
"environmental_protection" : 0,
"phase" : "solid"
},
{
"type" : "ARMOR",
"id" : "boxer_briefs",
"name" : "boxer briefs",
"name_plural" : "boxer briefs",
"weight" : 37,
"color" : "light_gray",
"covers" : ["LEGS"],
"to_hit" : 0,
"storage" : 0,
"symbol" : "[",
"description" : "The age-old question, boxers or briefs? Your answer? Yes.",
"price" : 1000,
"material" : ["cotton", "null"],
"volume" : 1,
"cutting" : 0,
"warmth" : 5,
"phase" : "solid",
"environmental_protection" : 0,
"encumbrance" : 0,
"bashing" : -5,
"flags" : ["VARSIZE", "SKINTIGHT"],
"coverage" : 20,
"material_thickness" : 1
},
{
"type" : "ARMOR",
"id" : "hat_hooded",
"name" : "hooded hat",
"weight" : 126,
"color" : "dark_gray",
"covers" : ["HEAD"],
"to_hit" : 0,
"storage" : 0,
"symbol" : "[",
"description" : "A proper wide-brimmed hat, modified by the addition of a hood sewn to it, to better protect the neck from wind and rain.",
"price" : 1200,
"material" : ["cotton", "null"],
"volume" : 2,
"cutting" : 0,
"warmth" : 10,
"phase" : "solid",
"environmental_protection" : 2,
"encumbrance" : 1,
"flags" : ["VARSIZE", "SUN_GLASSES", "RAINPROOF"],
"bashing" : -5,
"coverage" : 95,
"material_thickness" : 1
},
{
"type" : "ARMOR",
"id" : "gloves_work",
"name" : "pair of work gloves",
"name_plural" : "pairs of work gloves",
"weight" : 195,
"color" : "brown",
"covers" : ["HANDS"],
"to_hit" : 2,
"storage" : 0,
"symbol" : "[",
"description" : "A tough pair of gloves, for tough everyday work.",
"price" : 4500,
"material" : ["leather", "cotton"],
"volume" : 1,
"cutting" : 0,
"warmth" : 25,
"phase" : "solid",
"environmental_protection" : 5,
"encumbrance" : 1,
"bashing" : -3,
"flags" : ["VARSIZE", "WATERPROOF", "STURDY"],
"coverage" : 95,
"material_thickness" : 4
}
]
19 changes: 19 additions & 0 deletions data/mods/More_Survival_Tools/construction.json
@@ -0,0 +1,19 @@
[
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This bloody thing was what started my adding a tileset.

{
"type" : "construction",
"skill" : "survival",
"description" : "Build Improvised Shelter",
"category" : "CONSTRUCT",
"difficulty" : 1,
"time" : 90,
"qualities": [ [
{ "id": "CUT", "level": 1 },
{ "id": "HAMMER", "level": 1 }
] ],
"components" : [
[ [ "stick", 6 ], [ "2x4", 3 ] ]
],
"pre_terrain" : "t_tree_pine",
"post_terrain" : "t_leanto"
}
]