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Sign up[RDY]Fixed compile problem in VS. #21647
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Looks like different compilers handle This should be fixed by making |
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Hey, I understood some of those words! But seriously, this is probably better dealt with by someone who has moved beyond the simian dev methodology. I just removed |
Maddremor
added some commits
Aug 17, 2017
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Now it compiles and pathfinding seems to work in-game. |
Maddremor commentedAug 17, 2017
Since RP #21603 got merged the game no longer compiles on my Visual Studio setup, commit 32bc9fd being the culprit. Removing
non_normalseems to have resolved this. However, I have no idea what that actually does, so if anyone can give this a look over, I would appreciate it.