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Faster Bright Nights Healing #24622

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John-Candlebury
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Bright Nights healing items will produce their effects in less than 2 hours. Letting you continue fights without needing to return to base and sleeping the damage over.

@DracoGriffin DracoGriffin added Mechanics: Effects / Skills / Stats Effects / Skills / Stats [JSON] Changes (can be) made in JSON Mods Issues related to mods or modding labels Aug 4, 2018
@Vasyan2006
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Why not restore instant healing? It is still in the code and can be activated by old item properties with limb_power.

@John-Candlebury
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I like the slow healing feature

@Mecares
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Mecares commented Aug 5, 2018

I thought Bright Nights was about Sci Fi and Futuristic Hightech, why make ordinary bandages heal faster there? I am not against giving this option via a mod but i just wonder if this is the right mod to do it in.

@John-Candlebury
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John-Candlebury commented Aug 5, 2018

I thought Bright Nights was about Sci Fi and Futuristic Hightech, why make ordinary bandages heal faster there? I am not against giving this option via a mod but i just wonder if this is the right mod to do it in.

The scope is not limited to futuristic DDA, brightnights as a whole is supposed to be more action based. See #21922

@ZhilkinSerg ZhilkinSerg merged commit acfc001 into CleverRaven:master Aug 5, 2018
@John-Candlebury John-Candlebury deleted the bright-nights-healing branch August 31, 2019 16:17
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5 participants