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Add Trait "Deaf" #29124
Add Trait "Deaf" #29124
Conversation
Adds the trait Deaf, making it impossible to hear.
I'd like to suggest a (fairly) easy to install cochlear CBM. |
Bad Hearing Changes into Deaf.
I think there's an |
If Player has trait deaf, is_deaf is true.
I think I got it, thanks for the heads up there. |
Nice trait for RP purposes (I'll definitely pick it up), and I support the idea of a cochlear CBM (we already have those IRL ;) ) |
Haha that would be cool, still pretty new to this and haven't touched CBM's yet. Maybe ill get there one day. |
Grammer Error Fixed.
This pull request has been mentioned on Cataclysm: Dark Days Ahead. There might be relevant details there: https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/1106 |
Summary
SUMMARY: Content "Adds new Trait 'Deaf'"
Purpose of change
Adds the trait Deaf into the game, which makes it impossible to hear things.
Describe the solution
Trait gives a '0' on your hearing modifier which should make it impossible to hear things.
Describe alternatives you've considered
Not adding the Trait.
Additional context
N/A