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Fd_clairvoyant reveals creatures #42275

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John-Candlebury
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Summary

SUMMARY: Mods "fd_clairvoyant reveals creatures."

Purpose of change

Clairvoyant fields used to only reveal the map, and not monsters. So players might wrongly assume revealed rooms are empty of monsters and inadvertently walk into deathtraps.

Describe the solution

Adds an override for creature visibility in Character visual checks. You can now normally see and target anything revealed by clairvoyance.

Testing

Cast spell, see creatures.
Game doesnt crash with magiclysm off.

@John-Candlebury John-Candlebury added <Bugfix> This is a fix for a bug (or closes open issue) Mods: Magiclysm Anything to do with the Magiclysm mod labels Jul 19, 2020
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@ZhilkinSerg ZhilkinSerg merged commit 25e319d into CleverRaven:master Jul 20, 2020
@John-Candlebury John-Candlebury deleted the mgc-clairvoyant-reveal branch July 21, 2020 15:27
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<Bugfix> This is a fix for a bug (or closes open issue) Mods: Magiclysm Anything to do with the Magiclysm mod
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