Move more player functions into character #43408
Merged
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Summary
SUMMARY: Infrastructure "Move more player functions into Character"
Purpose of change
part of #34721
moves the following functions:
Describe the solution
change the scope of a selection of functions that seemed like low-hanging fruit, and then move their definitions.
Testing
Builds fine, game runs without errors.
Additional context
Character::on_hit() had some code that existed already so it just absorbed the rest of player::on_hit() because that actually had some npc and avatar logic, so i didn't feel like pulling those apart. it might be worth doing later maybe? but it looked like it was just messaging.