Use height_3d also for background sprite, not only for foreground #60994
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Summary
Interface "Use height_3d also for background sprite, not only for foreground"
Purpose of change
Render things like shadows on the same hight as the foreground sprite.
Describe the solution
Apply the same height for the background that is used for the foreground, but don't stack onto the height for subsequent draws.
Describe alternatives you've considered
Leave as is.
Testing
Tried in game (see screenshot)
Additional context
Screenshot with player shadow on the correct height: