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[MoM] Give biokinetic monsters Hardened Skin as an effect instead of a permanent armor buff #73276

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merged 3 commits into from Apr 26, 2024

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@Standing-Storm Standing-Storm commented Apr 25, 2024

Summary

Mods "[MoM] Give biokinetic monsters Hardened Skin as an effect instead of a permanent armor buff"

Purpose of change

Biokinetic monster and feral biokinetics have higher than normal armor values to represent using biokinesis to enhance the protective value of their skin or hide. This was done because monsters previously couldn't have enchantments. But now they can.

Describe the solution

Give biokinetic monsters the Hardened Skin effect. They use it when they see a hostile and it lasts several minutes, so mostly there's no difference to the previous always-on armor values, but you could theoretically get in a good hit if you get the drop on them. Also, you can now see it in their info and know it's happening.

Describe alternatives you've considered

Testing

Tested on feral dervish and hodag. They use the power and don't spam it when they already have it up.

Additional context

Next up is Inertial Barrier for telekinetic monsters

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Mechanics: Enchantments / Spells Enchantments and spells Mods: Mind Over Matter json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions labels Apr 25, 2024
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Apr 26, 2024
@Maleclypse Maleclypse merged commit 2a1ec63 into CleverRaven:master Apr 26, 2024
18 of 24 checks passed
@Standing-Storm Standing-Storm deleted the monster-hardened-skin branch April 26, 2024 06:09
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Mind Over Matter Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
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2 participants