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Add note about loading 9mm turrets #7782

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merged 1 commit into from May 31, 2014
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KA101
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@KA101 KA101 commented May 30, 2014

Exactly what it says on the label affixed to all turrets.

Exactly what it says on the label affixed to all turrets.
@@ -3042,7 +3042,7 @@
"symbol": ";",
"color": "light_green",
"name": "inactive turret",
"description": "This is an inactive turret. Using this item involves turning it on and placing it on the ground, where it will attach itself. The turret will then identify you as a friendly, and attack all enemies with a built-in SMG.",
"description": "This is an inactive turret. Using this item involves loading the unit with the factory-loaded 9mm rounds in your inventory (if you wish to divide youa ammunition, set aside whatever 9mm you do NOT want to give the turret) turning it on, and placing it on the ground, where it will attach itself. The turret will then identify you as a friendly, and attack all enemies with a built-in SMG.",
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Typo: "divide youa ammunition". Also, I suggest a comma after the section in parenthesis.

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Side-note, turrets aren't guaranteed to identify you as friendly. I think you need to pass an electronics/computers skill check. Also it may be worthwhile to include a prompt asking for how much ammo to give it rather than the silly "drop some on the ground".

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You do, but that's because you're hacking it, the instructions wouldn't say
that.

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I considered changing the ID thing to "will then conduct standard IFF calibration" (possibly spelling out Identify Friend or Foe), but IIRC it tells you if you mess up the Computer roll.

Thanks for spotting the typo. Will fix.

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I take it you fixed the typo, Kevin?

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Gah, thought I saw you got it already, will fix when I get home if no one
beats me to it.

@kevingranade kevingranade merged commit 82fbf6a into CleverRaven:master May 31, 2014
@KA101 KA101 deleted the turretdesc branch May 31, 2014 18:55
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4 participants