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Bug events break duration #846
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Please follow the issue template |
You really? It's that important? I will give you these: raknet-branch, 1.12.0, bla bla, latest version from raknet. Make an event and close it and continue to break: @EventHandler
public void onBreak(BlockBreakEvent event) {
Block block = event.getBlock();
Player player = event.getPlayer();
player.getInventory().addItem(item);
event.setCancelled();
} You will see you will get items faster then normal (or faster then first break) and that means breakTime is not reseted on event blocked. Was hard?:/ |
Yes that is important. For example you didn't mention the new raknet branch before. |
It doesn't care. |
[v1.3.x] Pull changes from upstream (master)
If an event is cancelled and you still break item, breaktime is not reseted.
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