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simibubi edited this page Jul 8, 2022 · 2 revisions

for Minecraft 1.18.2 released on July 8th, 2022.

now using Flywheel 0.6.3

Additions

  • Added Display Link
  • Added Display Board
  • Added Steam Engine
  • Added Steam Whistle
  • Added Metal Girders
  • Added Train Casing
  • Added Train Track
  • Added Train Station
  • Added Train Signal
  • Added Train Observer
  • Added Train Schedule
  • Added Train Controls
  • Added Placard
  • Added Andesite, Brass and Copper Ladder
  • Added Train Door and Trapdoors
  • Added Framed Glass Door and Trapdoor
  • Added Rose Quartz Block and Rose Quartz Tiles
  • Added Rose Quartz Lamp
  • Added Sturdy Sheet

Removals

  • Removed Furnace Engine

Enhancements, Fixes

  • Art rework of the Copper Lineup
  • Art rework of Create's item sprites
  • Reworked Blaze Burner assets
  • Reworked the Flywheel model
  • Added a globally managed track-graph system able to be navigated without loading chunks
  • Re-designed the super glue mechanic as areas instead of individual connections
  • Streamlined several crafting recipes in the survival progression
  • Added Recipes for new Content
  • Added a new recipe type for manual item on block interaction
  • Changed casing recipes
  • Pulse Repeaters and Extenders can now be inverted using right-click
  • Added Ponder Scenes for new Content
  • Modified Ponder Scenes of changed Content
  • Added Ponder Categories for Railway Equipment, Display Sources and Display Targets
  • Ponder Scenes now show a "Next Up" Prompt after completion
  • Added a "Next up:" prompt to make sure people are aware of other scenes
  • Fixed mob spawner displaying a pig in the blaze burner scene
  • Haunted and Peculiar bells now accept redstone power
  • Fluid tanks become boilers when engines are attached
  • Nixie tubes no longer have a base plate
  • Nixie tubes can now mount to walls
  • Nixie tubes display signal info when mounted to a signal box
  • Shafts can now be encased with girders
  • Fixed passengers dismounting from contraptions teleporting into the ceiling for a tick
  • Fixed a memory leak in contraption creation
  • Fixed serverside collision mask not updating when doors open on a contraption
  • Fixed kinetic components showing speed requirement popups when moving very slowly
  • Fixed reversed tooltip for stress capacity
  • Modified stress capacity tooltips to show max achievable su
  • Fixed Players riding a mount standing on a contraption getting kicked for 'flying'
  • Cleaned up and expanded integration recipes and tags with other mods
  • Addressed the brief visual gap between contraptions disassembling and blocks re-appearing in world
  • Completely reworked the advancement tree
  • Removed integration recipes for discontinued mods
  • Added cutting recipes for a number of modded wood types
  • Fixed ore crushing recipes referring to incorrect tags
  • Contraptions now render properly in flywheel's batching render mode
  • Fixed non-player passengers endlessly kicking each other from seats
  • Backtanks now warn a player when reaching 10% and 0% respectively
  • Pulleys can now be monitored with a Stockpile Switch
  • Third person view now zooms out when riding a train
  • Removed op permission requirement from contraption assembly highlight command
  • Active windmill bearings can now be moved by contraptions, returning to their running state after the new contraption disassembled
  • Framed glass now uses vanilla's glass palette
  • Increased bone meal yield from crushed calcite
  • Basins now attempt to dump existing output content into newly created auto-outputs
  • Builders Tea can now be scooped out of basins manually
  • Basins now prioritise output tanks when filling held items
  • Fixed pulley contraptions not receiving light updates below y=0
  • Belts launched by a schematicannon can no longer replace bedrock
  • Contraptions now send block changes to other clients when doors are opened
  • Players can now "climb" up contraption-assembled ladders
  • Added the ability to add station markers to maps, working similar to banners
  • Fixed minecart contraption relocation sending nearby players to the moon
  • Blaze burners now render independently when on a contraption
  • Fixed issues with mouse button keybinds on the linked controller
  • Changed redstone link range to 256
  • Fixed bearings rotating their top even on contraptions that do not support stabilisation
  • Fixed inconsistent deployer facing for oriented contraptions
  • Added JEI item assignment support to schedule conditions
  • Fixed constant updates firing from stockpile switches
  • Assigned more suitable map colours to Create's blocks
  • Fixed Fluid pipes not reacting to modified fluid tanks in specific arrangements
  • Fixed lighting and uv incosistency on windowed fluid pipes
  • Hose pulley now scans adjacent fluid columns for sources
  • Andesite alloy is now tagged #forge:ingots
  • Fixed the hose pulley fill infinite config not working correctly
  • Generified Connectivity Handlers used in tanks & vaults for addons
  • Fixed potential dupe glitch with stackable fluid containers
  • Implemented curios integration for Engineer's Goggles
  • Nether Gold crushing now yields 18 nuggets instead of 7.5
  • Fixed tree fertilizer not working on azalea trees
  • Fixed an edge case where funnels with an amount will refuse to transfer items
  • Fixed Contraptions briefly being offset by half a block when assembled on a cart assembler
  • Fixed crash when pressing the toolbox hotkey in the same tick as it was placed
  • Added the #create:casing tag
  • Super glue captured by schematics or /c clone now gets cropped to the selected boundary
  • Stationary contraptions now save their anchor block position in relative coords
  • Improved the way Mechanical Arms store interaction points (breaking change)
  • Fixed Mechanical Arms being able to insert any item into composters
  • Encased fans can no longer provide stress capacity as generators
  • Removed speed requirements from tooltips
  • Fixed Belts behaving strangely after being placed where another was destroyed previously
  • Fixed schematics rendering layers in the wrong order
  • Adjusted some vertical offsets for seated passengers
  • Driver entities will now wear a hat when their train is given a schedule
  • Fixed bug causing potentially moving contraptions to re-upload their light every tick
  • Instancing support for Train Bogeys
  • Instancing support for Train Tracks
  • Nixie Tubes no longer animate text from "dynamic" vanilla text components
  • Created "Display-target" behaviour for Signs, Display Boards, Lecterns and Nixie Tubes
  • Created "Display-source" behaviour for Train Stations, Clocks, Nixie Tubes, Content Observers, Stockpile Switches, Respawn Anchors, Depots, Belts, Belt Tunnels, Command Blocks, Target Blocks, Train Observers, Boilers, Seats, Speedometers and Stressometers
  • Fixed Contraption passengers not visible to clients whenever the seat position offsets them out of ticking chunks just after loading in
  • Fixed previous passengers not being removed from seat when player uses it
  • Portable Storage Interfaces now stay connected until a contraption departs
  • Seats can now collect entities when collided with on a contraption
  • Clicking on seats now tries to mount any leashed mobs first
  • Added "/create dumpRailways" command
  • Fixed an item duplication issue with belts
  • Spectators can no longer interact with contraptions
  • GUIs and HUDs now respect spectator mode and the hideGui option
  • Blaze burners no longer turn towards the player if they are invisible
  • Fixed Wrench rotation in 3rd person
  • Brought JEI plugin up-to-date
  • Added the "/create passenger" command
  • Fixed sails coloring adjacent sails with different orientations

Localisation

  • Updates to pt_br.json by vyhi
  • Updates to es_es.json by muriplz
  • Updates to zh_cn.json by Demonese
  • Updates to de_de.json by MelanX
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