A game created for ludum dare 39.
Millenia ago, the $SYSTEM_NAME system faced an exitential threat: A gigantic antimatter cloud was set to collide wit the system, dissolving all matter in it.
To avert disaster, the $ALIEN_RACE, an ancient and highly advanced civilization, built a powerful deflector shield that protected the worlds of $SYSTEM_NAME.
But their guardians have long since vanished, and all knowledge of their construction has been lost. Without maintenance, the device is slowly running out of power, weakening the shield and letting more and more antimatter leak into the system.
Unaware of that, the inhabitants of $REDNECK_PLANET set out to enjoy their annual gladiator tournament, but the arena, thanks to the effect of the antimatter, is not structurally sound anymore...
- SDL2
- SDL2_ttf
- SDL2_image
- SDL2_gfx
- googletest
mkdir build
cd build
cmake ..
make
cp src/antimatter-arena ..
All of the game's source code (and the project as a whole) is licensed under the Apache 2.0 license:
Copyright 2017 Thomas Glamsch
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
See LICENSE.txt for the full license text.
With the exception of the excellent Comic Neue font, which was created by Craig Rozynski and released under the SIL Open Font License 1.1 (see LICENSE-OFL.txt), all art assets are Copyright (c) 2017 Thomas Glamsch and are provided under the CC0 1.0 Universal license. See LICENSE-CC0.txt for the full license text.
Contents of the cmake/Modules/ directory are based on official CMake modules and are licensed under a 3-clause BSD license. See LICENSE-BSD-3-clause.txt for full license terms.
The database of game controller mappings is licensed under the zlib/libpng license, see LICENSE-Zlib.txt for the full license text.
For a detailed, per-file enumeration, see debian/copyright.