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CrypticMessenger/TicTacToe-using-OOPs
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## TicTacToe in Java using OOPs Operations: - 1 : to choose P vs P mode. - 2 : to choose P vs C mode. running program will prompt you to enter the character you want to use as your marker. generally people choose 'X' and 'O'. - TicTacToe board format is : | 0 0 | 0 1 | 0 2 | | 1 0 | 1 1 | 1 2 | | 2 0 | 2 1 | 2 2 | so to access top-left cell you will input "0 0" in the terminal. - every instruction will get printed in terminal too as you run the program. - Computer tries best move to avoid player winning, unless player is winning by 2 ways or computer is winninng in a chance. - Comments are present inside code to explain functionality of the methods and classes. - To run the program, type following commands in your terminal: : javac TicTacToe.java : java TicTacToe . ├── README ├── TicTacToe.java ├── TicTacToe.class ├── computer.class ├── coordinate.class └── person.class
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TicTacToe game designed for PvC and PvP mode based on OOPs principles.
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