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Resistance / Life bar #39

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raphik12 opened this issue Jan 7, 2020 · 0 comments
Closed

Resistance / Life bar #39

raphik12 opened this issue Jan 7, 2020 · 0 comments

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@raphik12
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raphik12 commented Jan 7, 2020

Aim : demonstrate that too many ABs damage the human body, instead of using game mechanics (simulated evolution of pathogens = duplication, mutation, selection).

Life bar: gets reduced every time a pathogen slips through the defences, and for every excess AB. Life bar at 0 = immediate defeat. Life bar low due to AB: resistant enemies on next level / wave.

Resistance bar: the more excess AB is given, the more numerous resistant pathogens will appear in the next level / wave

@raphik12 raphik12 added enhancement New feature or request gameplay must UI labels Jan 7, 2020
@raphik12 raphik12 self-assigned this Jan 7, 2020
@raphik12 raphik12 added this to the India Playtest 2020-01 milestone Jan 7, 2020
raphik12 added a commit that referenced this issue Jan 10, 2020
@raphik12 raphik12 mentioned this issue Jan 21, 2020
9 tasks
raphik12 added a commit that referenced this issue Jan 22, 2020
"wave indicator - issue #43"
"integrate resistance bar - issue #39"
"remove life bar - issue #39"
"level indicator"
raphik12 added a commit that referenced this issue Jan 23, 2020
…tem "remove new mechanic where resistance AND lives are defeat conditions"
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