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Aim : demonstrate that too many ABs damage the human body, instead of using game mechanics (simulated evolution of pathogens = duplication, mutation, selection).
Life bar: gets reduced every time a pathogen slips through the defences, and for every excess AB. Life bar at 0 = immediate defeat. Life bar low due to AB: resistant enemies on next level / wave.
Resistance bar: the more excess AB is given, the more numerous resistant pathogens will appear in the next level / wave
The text was updated successfully, but these errors were encountered:
Aim : demonstrate that too many ABs damage the human body, instead of using game mechanics (simulated evolution of pathogens = duplication, mutation, selection).
Life bar: gets reduced every time a pathogen slips through the defences, and for every excess AB. Life bar at 0 = immediate defeat. Life bar low due to AB: resistant enemies on next level / wave.
Resistance bar: the more excess AB is given, the more numerous resistant pathogens will appear in the next level / wave
The text was updated successfully, but these errors were encountered: