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Style Guide #33

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bobbyreed opened this issue Feb 10, 2024 · 0 comments
Open

Style Guide #33

bobbyreed opened this issue Feb 10, 2024 · 0 comments
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documentation Improvements or additions to documentation
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@bobbyreed
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Logo Usage

  • Primary Logo: Description of the primary logo, usage guidelines, and variations.
  • Secondary Logo: Description and usage guidelines for any secondary logos or icons.

Color Palette

  • Primary Colors: List primary colors with HEX, RGB, and CMYK codes.
  • Secondary Colors: List secondary colors with HEX, RGB, and CMYK codes.
  • Tertiary Colors: Additional colors for accents, with corresponding codes.

Typography

  • Primary Typeface: Font family used for headings and bold statements.
  • Secondary Typeface: Font family used for body text and descriptions.
  • Special Typography: Any unique typographic styles for buttons, captions, or specific UI elements.

UI Design

Layout and Grids

  • Structure: Define the grid system for different screens and resolutions.
  • Spacing: Guidelines for margins, padding, and spacing between elements.

Navigation

  • Menus: Style and layout of menus, including main and context-specific menus.
  • Buttons: Design specifications for buttons, including color, size, hover, and click states.
  • Icons: Usage of icons within the UI, including style, size, and spacing guidelines.

Interactive Elements

  • Controls: Design of VR game controls, including hand gestures and controller inputs.
  • Feedback: Visual and auditory feedback mechanisms for player actions.

Screens

  • Home Screen: Layout and design elements for the game's home screen.
  • Gameplay Interface: Guidelines for in-game UI elements like score, timer, and player status.
  • Settings & Options: Design of settings menus, including audio, controls, and graphics options.

In-Game Visuals

Characters and Objects

  • Style: Artistic direction for characters, coins, and interactive objects.
  • Textures: Guidelines for texture creation and application.

Environments

  • Themes: Description of environment themes and variations.
  • Lighting: Guidelines for lighting setups and effects to ensure consistency.

Marketing Materials

Promotional Graphics

  • Templates for promotional graphics, including social media posts, banners, and ads.

Merchandise

  • Guidelines for applying branding on merchandise, such as t-shirts, caps, and posters.

Appendices

Asset Repository

  • Location and access details for digital assets, including logos, icons, and templates.

Version Control

  • Process for updating and maintaining the style guide.
@bobbyreed bobbyreed added the documentation Improvements or additions to documentation label Feb 10, 2024
@bobbyreed bobbyreed added this to the v1 Prep milestone Feb 10, 2024
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