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Fix crash in Arkedo games (that I created)
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tambry committed Sep 16, 2014
1 parent ef1c5af commit b7a6c93
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion rpcs3/Emu/SysCalls/Modules/sceNp.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -178,7 +178,7 @@ int sceNpManagerGetStatus(vm::ptr<be_t<u32>> status)
{
sceNp->Log("sceNpManagerGetStatus(status_addr=0x%x)", status.addr());

if (!sceNpInstance.m_bSceNp2Initialized)
if (!sceNpInstance.m_bSceNpInitialized)
return SCE_NP_ERROR_NOT_INITIALIZED;

// TODO: Support different statuses
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