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An SDL2 framework for games based on unsigned 4-bit ints written in Rust.

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Rust-Sdl-Framework

An SDL2-based 2D-game framework based on unsigned 4-bit integers written in Rust. An example binary can be found under src/bin.rs

Colors

15 of the 16 possible values of the u4 ints are set by a color space table given to the renderer. The 16th value is always full alpha.

Docs

You can build the documentation by running running cargo rustdoc

Testing

It is advisable to run the tests in the following manner: cargo test -- --test-threads 1 as the tests otherwise block the SDL environment for each other.

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An SDL2 framework for games based on unsigned 4-bit ints written in Rust.

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