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refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters #1456
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This leaves out the use of unique pointers, use of string_views, and reduction of raw pointers featured in #1452 in order to minimize the (unfortunately still large) amount of code touched. I will probably split each of those aforementioned points into individual PRs as well after this one is or isn't approved.
Whoops, sorry about the inadvertent assignment there. Wrong button. |
dGame/dPropertyBehaviors/ControlBehaviorMessages/AddStripMessage.cpp
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I understand if there's reluctance to go through this because of its size, but this was about the most focused I could make these changes. It's just three things (member naming, ordering, and functions) altered over that amount of files. |
Changes split out from #1452 for more focused PR.