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A small DSL to chain animations on top of UIKit
Template to generate Swift->ObjC bridging classes for structs and enums using Sourcery
Game prototype about a drop of water finding it's way around the world. Uses Indielib, box2d, OpenAL
IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**
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