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Kinematic Character Controller based on momentum inspired by Titanfall 2 (Unity)

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Runker

Runker is a project around a third person kinematic character controller based on momentum inspired from Titanfall 2 movements

The main content of controller is at Assets/Scripts/Player/CharacterController.cs (in UpdateVelocity function) Go to file

and for the grapple mechanic at Assets/Scripts/Player/Grapple/GrappleController.cs Go to file

Preview video of the project:

Project.R.mp4

Asset used for the collisions: https://assetstore.unity.com/packages/tools/physics/kinematic-character-controller-99131

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Kinematic Character Controller based on momentum inspired by Titanfall 2 (Unity)

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