Skip to content

ModForge v0.1.0-alpha – First Public Alpha Release

Choose a tag to compare

@Destuur Destuur released this 02 Jun 23:45
· 116 commits to master since this release

ModForge v0.1.0-alpha – First Public Alpha Release
A very early alpha version of ModForge – a modding tool for Kingdom Come: Deliverance 2.
It allows you to edit existing Perks and Buffs (including their localization) and create fully structured mods – both as loose files and .pak packages.

Disclaimer
This is an early alpha release. Expect bugs, crashes, and missing features.
If something breaks, just close and reopen the application. No autosave yet.
Your feedback is welcome and highly appreciated!

First-Time Setup

  1. Start the app
  2. Go to Settings and set your game directory:

.../steamapps/common/KingdomComeDeliverance2

Click the three dots in the top-right corner (⋮) and select Import Game Data.

Now you're good to go!

Features (so far)

  • Browse and edit Perks and Buffs.
  • Edit associated Localization texts.
  • Create a complete mod folder structure with one click.

Generate both:
Loose mod files for manual editing.
Packed .pak files ready to use in the game.

Known Issues

  • Crashes may occur frequently.
  • No validation yet on some inputs.
  • No undo/redo functionality.
  • UI scaling might behave weird on some screens.

Feedback
Please report issues, ideas, or suggestions via:

GitHub Issues

Discord (if applicable – you can link your server here)

Download
Grab the latest release from the section below.

No installer. Just unzip and run ModForge.exe.

What's next?

  • refining what is already there. Still a lot of bugs to sort out.
  • Editing other XML categories (e.g., items, inventory presets, usw)
  • Custom perk/buff creation