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Misc. enhancements to OpenXR and OpenVR API usage #10

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dancek
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@dancek dancek commented Jan 17, 2024

These are some things I've noticed while reading through documentation. They don't noticeably change anything but seem like the right thing to do. Feel free to cherry-pick just what you're comfortable with.

According to documentation, this unblocks the compositor after presenting. It's optional but seems like a good practice, as WaitGetPoses won't get called until next Render call.
My understanding of the documentation is that the application version
needs to be defined. The engine name is required to be a zero terminated
string but I guess due to stack variable semantics it was already
implicitly set correctly.
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Detegr commented Jan 18, 2024

Thanks. Cherry-picked 2/3 of the commits. Reference space was created already so I left that one out.

@Detegr Detegr closed this Jan 18, 2024
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