Releases: Devnol/QuboRun
v1 - It's finally finished!!*
The first actual version of the game, full-on with a main menu and even an app icon.
Release notes:
- There's now a how to play option within the game
- Credits to all the amazing people I worked with have been added
- Overall, the game is just more polished and production-ready(ish)
*haha, no
v0.2 - Squashing the first bugs
Over the last week, a classmate of mine and I have been looking into any issues with the game's behavior. Specifically, the following issues have been identified and resolved:
#1: The player can no longer indefinitely grip on the side of the platform by holding strafe
#2: The rear edge of the platform is no longer visible under any circumstances
#3: The cube no longer rotates to the side after going forward for a while
v0.1 - First Public build
Expect many bugs, you may report any that you find in the Issues tab.
Thanks for playing!
For the Windows version:
(runs on both 32 and 64 bit hardware and anything Windows 7 or later, may run on Vista/XP, if you can test let me know).
- Use the InnoSetup installer to install the game.
- Launch it from the Start Menu/desktop shortcut.
For the macOS version:
- Open the dmg image, drag the app and drop it in the Applications folder.
- If the app does not open because "it is from an unidentified developer", Ctrl+click/Right click the app in the Applications folder and select open to run it for the first time. Afterwards it should run fine.
For the Linux version:
- Unzip the compressed folder with your preferred archive manager.
- Open a terminal and cd to the game's directory.
- Run chmod +x QuboRun_v0.1.x86_64 the first time to specify the game as executable.
- Run ./QuboRun_v0.1.x86_64 to run the game (if you have an idea about how to make this less sketchy please submit a Pull Request).