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PatientPoint
- Chicago, Illinois
Pinned Loading
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MarchingCube
MarchingCube PublicMy implementation of the marching cube algorithm for procedural mesh rendering of 3 dimensional scalar data. Built for the Unity Engine using C#.
C# 1
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TicTacToeAI
TicTacToeAI PublicA simple AI I put together that can play TicTacToe. I made it in one sitting so dont expect the code to be well optimized. There are still comments left in it from testing and debugging. Feel free …
C++
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IsometricWorld
IsometricWorld PublicA 2D isometric world game. Progress: https://youtu.be/7bFY6Bjkk90
C# 1
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PlanetaryOrbit
PlanetaryOrbit PublicA fun little project I worked on to refresh my basic Physics knowledge. Using the olcPixelEngine the program calculates and simulates trajectories and orbits of massive bodies. The bodies can inter…
C++
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ChatService
ChatService PublicA group project a mate and I worked on for our networking class. The program allows two client to connect to a server and send messages back and forth. Also implements useful commands.
C++
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