The NTFS-3G driver is an open source, freely available read/write NTFS driver for Linux, FreeBSD, macOS, NetBSD, OpenIndiana, QNX and Haiku. It provides safe and fast handling of the Windows XP, Windows Server 2003, Windows 2000, Windows Vista, Windows Server 2008, Windows 7, Windows 8, Windows Server 2012, Windows Server 2016, Windows 10 and Windows Server 2019 NTFS file systems.
The purpose of the project is to develop, quality assurance and support a trustable, featureful and high performance solution for hardware platforms and operating systems whose users need to reliably interoperate with NTFS. Besides this practical goal, the project also aims to explore the limits of the hybrid, kernel/user space filesystem driver approach, performance, reliability and feature richness per invested effort wise.
Besides the common file system features, NTFS-3G has support for file ownership and permissions, POSIX ACLs, junction points, extended attributes and creating internally compressed files (parameter files in the directory .NTFS-3G may be required to enable them). The new compressed file formats available in Windows 10 can also be read through a plugin.
News, support answers, problem submission instructions, support and discussion forums, and other information are available on the project web site at
https://github.com/tuxera/ntfs-3g/wiki
The project has been funded, supported and maintained since 2008 by Tuxera:
https://tuxera.com
Make sure you have PS2DEV ENVIROMENT this will install the both IOP and EE libraries Then type:
make install
NTFS related routines can be accessed by adding the following line to your source file(s).
#include <ntfs.h>
When compiling you must also link against the libntfs. To do this add -lntfs
to the IOP_LIBS
section of your application Makefile. For example:
IOP_LIBS = -lntfs -lcdvd
For a more practical example of using NTFS in your application,
see the included example
directory.
add examples how to do, continue porting the library itself and add EE_CORE(Emotion Engine) support(done).