Ruby Math Library written as exercise by MMCS students.
Add this line to your application's Gemfile:
gem 'silicium'
And then execute:
$ bundle
Or install it yourself as:
$ gem install silicium
To create an empty graph just initialize an object:
g = OrientedGraph.new
g = UnorientedGraph.new
Of course, you can determine vertices (name them whatever you want!). To do that, write something like:
g = OrientedGraph.new([{v: 0, i: [:one]},
{v: :one, i: [0, 'two']},
{v: 'two', i: [0, 'two']}])
You have to pass an Array
of Hashes
, each hash consists of pair of keys:
- v: vertex name;
- i:
Array
of adjacent vertices
Same goes for the case with unoriented graph (note that missing edges will be added automatically):
g = UnorientedGraph.new([{v: 0, i: [:one]},
{v: :one, i: [0, 'two']},
{v: 'two', i: [0, 'two']}])``
- Add vertex to your graph:
g.add_vertex!(Vertex)
- Add edge to your graph:
g.add_edge!(vertex_from, vertex_to)
- Get vertices adjacted with vertex:
g.adjacted_with(vertex)
- Set label for the edge:
g.label_edge!(vertex_from, vertex_to, label)
- Get label for the edge:
g.get_edge_label(vertex_from, vertex_to)
- Set label for the vertex:
g.label_vertex!(vertex, label)
- Get label for the vertex:
g.get_vertex_label(vertex)
- Get number of vertices:
g.vertex_number
- Get number of edges:
g.edge_number
- Get number of vertex labels:
g.vertex_label_number
- Get number of vertex edges:
g.edge_label_number
- Check whether graph contains vertex:
g.has_vertex?(vertex)
- Check whether graph contains edge:
g.has_edge?(vertex_from, vertex_to)
- Delete vertex:
g.delete_vertex!(vertex)
- Delete edge:
g.delete_edge!(vertex_from, vertex_to)
- Get array of vertices:
g.vertices
- Check whether graph is connected:
g.connected?(graph)
- Breadth-First Search:
g.breadth_first_search?(graph, starting_vertex, searching_vertex)
- Algorithm of Dijkstra:
g.dijkstra_algorythm!(graph, starting_vertex)
- Find Strongly Connected Components:
g.find_strongly_connected_components
- Topological sort
Topological sorting for Directed Acyclic Graph (DAG) is a linear ordering of vertices such that for every directed edge u v, vertex u comes before v in the ordering.
For you to have a topologically sorted graph, you need to create an object of the class Graph
:
graph = Graph.new
Then you need to add vertices to this graph using the class Node
:
graph.nodes << (node1 = Node.new(1))
graph.nodes << (node2 = Node.new(2))
Due to the fact that only a directed graph can be sorted topologically, it is necessary to add an edge:
graph.add_edge(node1, node2)
And finally you can type:
TopologicalSortClass.new(graph)
The result for TopologicalSortClass.new(graph).post_order.map(&:to_s)
is [2, 1]
def fn(x)
x**2
end
# 1 unit is equal 40 pixels
set_scale(40)
draw_fn(-20, 20) {|args| fn(args)}
show_window
Library Numerical integration
includes methods for numerical integration of functions, such as 3/8 method, Simpson method, left, right and middle rectangle methods and trapezoid method.
Each function accepts 4 parameters, such as left and right integration boundaries, default accuracy of 0.0001 and the function itself.
Example: three_eights_integration(4, 5, 0.01) { |x| 1 / x }
or three_eights_integration(4, 5) { |x| 1 / x }
For example, to integrate 1 / x in between [4, 5] using the 3/8 method, you need to use:
NumericalIntegration.three_eights_integration(4, 5) { |x| 1 / x }
using the Simpson's method:
NumericalIntegration.simpson_integration(4, 5) { |x| 1 / x }
using the left rectangle method:
NumericalIntegration.left_rect_integration(4, 5) { |x| 1 / x }
using the right rectangle method:
NumericalIntegration.right_rect_integration(4, 5) { |x| 1 / x }
using the middle rectangle method:
NumericalIntegration.middle_rectangles(4, 5) { |x| 1 / x }
using the trapezoid method:
NumericalIntegration.trapezoid(4, 5) { |x| 1 / x }
Module with usual combinatorics formulas
factorial(5) # 5! = 120
combination(n, k) # C(n, k) = n! / (k! * (n-k)!)
arrangement(n, k) # A(n, k) = n! / (n - k)!
Module describing both ordinary and unique dices
You can initialize a Polyhedron by two ways
first: by number - Polyhedron.new(6) - creates polyhedron with 6 sides [1,2,3,4,5,6]
second: by array - Polyhedron.new([1,3,5]) - creates polyhedron with 3 sides [1,3,5]
class Polyhedron
csides # sides number
sides # array of sides
throw # method of random getting on of the Polyhedron's sides
Example
d = Polyhedron.new(8)
d.csides # 8
d.sides # [1,2,3,4,5,6,7,8]
d.throw # getting random side (from 1 to 8)
d1 = Polyhedron.new([1,3,5,6])
d1.csides # 4
d1.sides # [1,3,5,6]
d1.throw # getting random side (from 1 or 3 or 5 or 8)
You can initialize PolyhedronSet by array of:
Polyhedrons
Number of Polyhedron's sides
Array of sides
class PolyhedronSet
percentage # hash with chances of getting definite score
throw # method of getting points from throwing polyhedrons
make_graph_by_plotter # creating graph introducing chances of getting score
Example
s = PolyhedronSet.new([6, [1,2,3,4,5,6], Polyhedron.new(6)])
s.percentage # {3=>0.004629629629629629, 4=>0.013888888888888888, 5=>0.027777777777777776, 6=>0.046296296296296294,
# 7=>0.06944444444444445, 8=>0.09722222222222222, 9=>0.11574074074074074,
# 10=>0.125, 11=>0.125, 12=>0.11574074074074074, 13=>0.09722222222222222, 14=>0.06944444444444445,
# 15=>0.046296296296296294, 16=>0.027777777777777776, 17=>0.013888888888888888, 18=>0.004629629629629629}
s.throw # getting random score (from 3 to 18)
s.make_graph_by_plotter(xsize, ysize) # creates a graph in 'tmp/percentage.png'
The Karatsuba algorithm is a fast multiplication algorithm. It reduces the multiplication of two n-digit numbers to at most single-digit multiplications in general. It is therefore faster than the traditional algorithm, which requires single-digit products.
karatsuba(15, 15) #returns 225
Dixon's factorialisation is factorisation function, offering a way to relatively fast generate array of non-trivial divisors of a number.
dix_factor(23449) #returns [131,179]
Euler's totient function counts the positive integers up to a given integer n that are relatively prime to n. This function gives the order of the multiplicative group of integers modulo n (the group of units of the ring ℤ/nℤ).
eul_f(42) #returns 12
After checking out the repo, run bin/setup
to install dependencies. Then, run rake test
to run the tests. You can also run bin/console
for an interactive prompt that will allow you to experiment.
To install this gem onto your local machine, run bundle exec rake install
. To release a new version, update the version number in version.rb
, and then run bundle exec rake release
, which will create a git tag for the version, push git commits and tags, and push the .gem
file to rubygems.org.
Bug reports and pull requests are welcome on GitHub at https://github.com/mmcs-ruby/silicium. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the Contributor Covenant code of conduct.
The gem is available as open source under the terms of the MIT License.
Everyone interacting in the Silicium project’s codebases, issue trackers, chat rooms and mailing lists is expected to follow the code of conduct.