event.starclass not working in Cottle #2513
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event.starclass from "next jump" event doesn't seem to work in EDDI's script. Meaning that event.starclass works in Voiceattack and as a event just not when I'm trying to use it in EDDI's script. Unless I'm missing something, "starclass" itself won't turn blue when typing it in EDDI'S script. |
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It may help if you elaborate on how you are trying to use the variable? Additionally, there will be an update to the default scripts in the next update that I think will accomplish what you are trying to do as far as obtaining details about stars in the arrival system when you begin charging your FSD (or very nearly - at present it will warn if there are hazardous stars near to system entry point or if there are no scoopable stars in the system). |
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This works for me:
It may help if you elaborate on how you are trying to use the variable?
Additionally, there will be an update to the default scripts in the next update that I think will accomplish what you are trying to do as far as obtaining details about stars in the arrival system when you begin charging your FSD (or very nearly - at present it will warn if there are hazardous stars near to system entry point or if there are no scoopable stars in the system).