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[Fix] Add Heroic Strikethrough to NPC Scaling #3028

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merged 2 commits into from
Mar 6, 2023

Commits on Mar 5, 2023

  1. [Feature] Add Heroic Strikethrough to NPC Scaling

    # Notes
    - Adds Heroic Strikethrough support to NPC scaling.
    - Cleans up `std::stoul` to use `Strings::ToUnsignedInt` since recent changes.
    - Sets default values to sane values and removes support for `NULL` values.
    Kinglykrab committed Mar 5, 2023
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