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Merge pull request #1947 from EaW-Team/AATUpdate
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AAT update
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Jas-PY authored Oct 10, 2023
2 parents d64fff7 + 1968f30 commit 840bf2d
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20 changes: 19 additions & 1 deletion TechChanges.txt
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Expand Up @@ -11,4 +11,22 @@ The following changes are in effect from vanilla techs. This does not include ad
- BBA anti-ship missiles have been delayed from 1017 to 1023
- Early ICBMs have been delayed from 1017 to 1023, and a new "Advanced Short Range Rocket" has been added in 1017
- NSB super-heavy cannon 0.5 added as a 1007 tech
- Increased naval output of concentrated industry
- Increased naval output of concentrated industry

AAT UPDATE:
- Removed +50% IC and reliability reduction of super-heavy turrets
- Super heavy support companies boost armor variant armor value by +15% and their own breakthrough by +15%
- Increased entrenchment of engineers to be close to pre-AAT levels
- Increased Rocket Engine thrust to pre-AAT levels and increased their speed as well
- Reduced Great War Truck hardness by 2.5%
- Increased signals initiative back to 20% (pre-AAT levels)
- Added a "Commandeer Civilian Trucks" decision, similar to the one for trains
- Reverted all nerfs to mines to pre-AAT levels, added a new nerf decreasing naval supremacy boost by 50% (from 100%)
- Did not implement many of AAT's tank chassis changes. Some were still implemented
- Did not implement AAT's changes to tank armor and engine upgrades with NSB
- Added "Heavy AA" tank modules, at double the production and resource cost and a size category larger, with double stats aside from hard attack and piercing
- SPAA gets buffs to air attack from small AA techs
- Pioneers are not exclusive with engineers
- Added close support gun secondary turret
- Reverted terrain nerfs to SH support companies
- Made some Heavy Tank MIO traits heavy-exclusive (ie not applying to super heavies) to further differentiate the new Super Heavy MIO
55 changes: 54 additions & 1 deletion changelog.txt
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@@ -1,4 +1,57 @@
🔥 “The Way of Fire” 2.2.0.1 🔥
🔥 “The Way of Fire” 2.2.1 🔥
✢ Additions:
- Full compatibility ensured with Arms Against Tyranny.
- Added female generic griffon Republican general portraits.
- Added a new cosmetic tag for the Titanic Realm, and the ability for them to research Jagers.
- New victory points and supply hubs have been added in the hillpony region.
- Added heavy anti-air and close support gun tank modules.
- Implemented a decision to commandeer civilian trucks.
- Added options to strengthen Roam, Talonsvaal and Lan Kir.
- The Realm of Kiria can now intervene against expansionist Roam, Talonsvaal and Lan Kir.
- The Republic of Kiria can now gain war goals against their western neighbours.

✢ Changes:
- The land doctrine GUI has been reorganised.
- Improved the custom event background.
- Replaced the background image for the Kirian technology tree.
- Placeholder wars from Roam, Talonsvaal and Lan Kir now notify the player of their intentions.
- Replaced Pharynx's Armour Officer trait with Veteran Jager trait.
- Scientific Astrology now also provides better protection against resistance activities.
- Super-heavy turrets no longer have a reliability reduction and a production cost increase.
- Increased Rocket Engine thrust to pre-AAT levels and increased their speed as well.
- Increased Engineer Company entrenchment to pre-AAT levels.
- Increased Signal Company initiative to pre-AAT level.
- Great War Truck's hardness has been reduced.
- SPAA will now receive buffs from small AA technologies.
- Consumer Goods modifiers have been rebalanced.
- Pioneer and Engineer companies' mutual exclusivity has been removed.
- Talarayi's flag has been reworked.

✢ Fixes:
- Corrected AI weight for Wingbardy which could result in them not invading Francistria, Talouse and Arantiga.
- AI should be more willing to take islands in peace deals even if they don't neighbour them.
- Implemented a proper AI template for marines.
- Changeling Fragrance's political screen should no longer break upon reloading a save.
- Fixed an issue where Changeling Fragrance could produce too many infiltrators on a weekly basis.
- Corrected an issue where several characters could be active in both Changeling Lands and Free Changeling Hives.
- Fixed magical medium/heavy cannon tank modules being available on light tanks.
- Fixed an issue where Sicameon would not get a designer despite saying otherwise.
- Corrected an issue where Kirian pirate raid events didn't trigger properly.
- Various minor issues with Kirian content have been corrected.
- Corrected many issues with starting naval and aircraft forces.
- Fixed the joint focus tree in the River Federation.
- Puppeting the Dread League as Viira will now remove all of their ideas.
- Tobuck's decisions for white peace now work properly.
- An issue with Zarantia's Tatzelwurm state modifier has been fixed.
- Fixed ELF's Manehattan liberation news event never firing.
- Corrected issues with various strategy plans.
- Starting production lines have been made matching regardless of DLC ownership.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.



🔥 “The Way of Fire” 2.2.0.1 🔥
✢ Additions:
- New loading screen.
- Replaced the vanilla event background with a custom one.
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2 changes: 1 addition & 1 deletion common/abilities/generic_leader_abilities.txt
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Expand Up @@ -200,7 +200,7 @@ ability = {
}

unit_modifiers = {
paratrooper_count_per_plane = 1.0
paratrooper_weight_factor = -0.10
paradrop_organization_factor = 2.0
paratrooper_aa_defense = 0.5
}
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6 changes: 3 additions & 3 deletions common/aces/00_aces.txt
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Expand Up @@ -3,7 +3,7 @@
modifiers = {
### Fighters ###
fighter_good = {
type = { fighter interceptor }
type = { fighter heavy_fighter interceptor }
chance = 0.9
effect = {
air_attack_factor = 0.03
Expand All @@ -12,7 +12,7 @@ modifiers = {
}
}
fighter_unique = {
type = { fighter interceptor }
type = { fighter heavy_fighter interceptor }
chance = 0.4
effect = {
air_attack_factor = 0.06
Expand All @@ -21,7 +21,7 @@ modifiers = {
}
}
fighter_genius = {
type = { fighter interceptor }
type = { fighter heavy_fighter interceptor }
chance = 0.05
effect = {
air_attack_factor = 0.1
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