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Support "SE cancelling" when (OFF) is played #1120
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While we are at it, we should stop long-running sound effects when pressing |
Does EasyRPG already emulate the behavior that playing a sound 4x at zero volume stops all other instances of the same sound? (Which is due to the fact that only 4 instances of a sound can play.) |
No, that's totally new to me, thanks. Strange feature. Why does RPG_RT tracks how often one specific SE is played? |
I don't think it was intended as a feature ;) |
And I thought I slowly have learned about most obscure behaviours of RPG_RT. This is absurd :D. Will test this and create an issue, thanks! |
Just checked my notes again: yes it's as I said - each sound gets an instance of the wave file player object and each of them can hold data for up to 4 instances of this sound. By the way, in total there can be only 16 different sounds loaded, and some of those slots are held by the never-released system sounds (I think cursor, decision, cancel, buzzer). |
I don't think anybody relies on the 16 sounds limit though, but I do know that some people use the trick with 4x zero volume to stop background sounds like rain etc |
Other SE things: Yume Nikki shows a loading screen at the beginning and plays ca. 50 SEs with volume 0. But I guess this has no real purpose except maybe moving the files to the disc-cache of Windows. |
I guess they do it to cache the sounds but didn't know about the 16 sounds limitation... |
btw. one of the latest bug report mails we got, has |
Maybe just check that first char is Update (based on chat discussion): also, check that there are no |
… the old page and new page direction are the same. Fix EasyRPG#1226 The patch provided in EasyRPG#1120 was incorrect because it used the current character direction instead of the new page direction.
… the old page and new page direction are the same. Fix EasyRPG#1226 The patch provided in EasyRPG#1120 was incorrect because it used the current character direction instead of the new page direction.
…nd/Brak) check. Fix EasyRPG#1120
…nd/Brak) check. Fix EasyRPG#1120
Or when (Brak), (Aus) or (Kein Sound) are played ¯\_(ツ)_/¯
Attach files (as a .zip archive or link them)
issue1120.zip
Describe the issue in detail and how to reproduce it:
Talk with the people in front of you and follow the instructions.
Left guy: SE, SE, SE (OFF)
Right guy: SE, SE, Wait 0.2, SE (OFF)
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