The main goal of this group project module is to learn how project management/development works and gain experience in working in a team.
- The development team consisted of 2 sound design and 3 programming/art students.
- Time given: 1-2 months.
- Agile and Scrum approaches were implemented to make sure the project runs smoothly.
- Each team member had a different skill level therefore, multi-tasking was key to delivering a successful project.
- Due to short time frame given to develop this project, art design was kept to a minimum and the team more focused on programming side.
- The game shows an idea of NFT store implementation where a player can spend their earned tokens.
- Play-to-earn mechanics allow players to earn "tokens" through completing various in-game objectives.
- The prototype has 1 main area/terminal, 1 settlement builder and 1 platformer level.