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Edinburgh Napier University | Group Project Module | C# - Unity game prototype.

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Edinburgh Napier University | Azolla Group Project

This project had an external client and was built according to the requirements specified by them.

The main goal of this group project module is to learn how project management/development works and gain experience in working in a team.

  • The development team consisted of 2 sound design and 3 programming/art students.
  • Time given: 1-2 months.
  • Agile and Scrum approaches were implemented to make sure the project runs smoothly.
  • Each team member had a different skill level therefore, multi-tasking was key to delivering a successful project.
  • Due to short time frame given to develop this project, art design was kept to a minimum and the team more focused on programming side.

The early prototype of the game should showcase the idea of NFT usage and play-to-earn mechanics.

  • The game shows an idea of NFT store implementation where a player can spend their earned tokens.
  • Play-to-earn mechanics allow players to earn "tokens" through completing various in-game objectives.
  • The prototype has 1 main area/terminal, 1 settlement builder and 1 platformer level.


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Edinburgh Napier University | Group Project Module | C# - Unity game prototype.

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