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emp.h
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emp.h
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#include <iostream>
#include <windows.h>
#include <time.h>
#include <stdlib.h>
#include <fstream>
//#include <ifstream>
//#include <ofstream>
#include <io.h>
#include <string>
#include <stack>
#include <vector>
#include <set>
#include <string.h>
#include <stdio.h>
#include <list>
#include <map>
#include <bitset>
#include <queue>
#include <math.h>
#include <array>
#include <valarray>
#include <forward_list>
#include <unordered_map>
#include <unordered_set>
#include <algorithm>
#include <atomic>
#ifndef MATRIX_2X2_HPP__
#define MATRIX_2X2_HPP__
#define GCC_COLORS
using namespace std;
//#include <boost/chrono/include.hpp>
//template<class T>
//
// m(11) m(12)
// m(21) m(22)
////////////////////////////////////////////////////////////////
// 标准库头文件
#include <algorithm>
#include <string>
#include <vector>
#include <utility>
#include <map>
#include <set>
// 标准C++之前的iostream 头文件
#include <fstream>
// 标准C 头文件
#include <stddef.h>
#include <ctype.h>
// typedefs 使声明更简单
typedef pair<short,short> location;
typedef vector<location,string> loc;
typedef vector<string,string> text;
typedef pair<text*,loc*> text_loc;
class TextQuery
{
public:
TextQuery()
{
memset( this, 0, sizeof( TextQuery ));
}
static void
filter_elements( string felems )
{
filt_elems = felems;
}
void query_text();
void display_map_text();
void display_text_locations();
void doit()
{
retrieve_text();
separate_words();
filter_text();
suffix_text();
strip_caps();
build_word_map();
}
private:
void retrieve_text();
void separate_words();
void filter_text();
void strip_caps();
void suffix_text();
void suffix_s( string& );
void build_word_map();
private:
vector<string,string> *lines_of_text;
text_loc *text_locations;
map< string,loc*,
less<string>,string> *word_map;
static string filt_elems;
};
////////////////////////////////////////////////////////////////
template <class T>
class Matrix2x2
{
public:
Matrix2x2(T m11, T m12, T m21, T m22); //constructor
Matrix2x2(T m[2][2]);
Matrix2x2(T _m);
Matrix2x2();
int Add(Matrix2x2 x);
int Multiply(Matrix2x2 x);
void Print();
T m[2][2];
};
template <class T>
Matrix2x2<T>::Matrix2x2(T _m11, T _m12, T _m21, T _m22)
{
m[0][0] = _m11;
m[0][1] = _m12;
m[1][0] = _m21;
m[1][1] = _m22;
}
template <class T>
Matrix2x2<T>::Matrix2x2(T _m)
{
m[0][0] = _m[0][0];
m[0][1] = _m[0][1];
m[1][0] = _m[1][0];
m[1][1] = _m[1][1];
}
template <class T>
Matrix2x2<T>::Matrix2x2()
{
m[0][0] = 0;
m[0][1] = 0;
m[1][0] = 0;
m[1][1] = 0;
}
template <class T>
int Matrix2x2<T>::Add(Matrix2x2 _x)
{
Matrix2x2<T> sum;
sum.m[0][0] = m[0][0] + _x.m[0][0];
sum.m[0][1] = m[0][1] + _x.m[0][1];
sum.m[1][0] = m[1][0] + _x.m[1][0];
sum.m[1][1] = m[1][1] + _x.m[1][1];
return sum;
}
template <class T>
int Matrix2x2<T>::Multiply(Matrix2x2 _x)
{
Matrix2x2<T> sum;
sum.m[0][0] = m[0][0] * _x.m[0][0] + m[0][1] * _x.m[1][0];
sum.m[0][1] = m[0][0] * _x.m[0][1] + m[0][1] * _x.m[1][1];
sum.m[1][0] = m[1][0] * _x.m[0][0] + m[1][1] * _x.m[1][0];
sum.m[1][1] = m[1][0] * _x.m[0][1] + m[1][1] * _x.m[1][1];
return sum;
}
template <class T>
void Matrix2x2<T>::Print()
{
cout << "|" << m[0][0] << " " << m[0][1] << "|" << endl;
cout << "|" << m[1][0] << " " << m[1][1] << "|" << endl;
}
#endif
using namespace std;
class axx
{
public:
void abb()
{
cout<<"class axx.abb() called "<<endl;
};
};
template <class T> const T& max1 ( const T& a, const T& b )
{
return (b<a)?a:b; // or: return comp(b,a)?a:b; for the comp version
}
template <class type1, class type2>
type1 add(type1,type2);
template <class type1, class type2>
type1 add(type1 a,type2 b)
{
return a + (type1)b;
}
template <int> int max2(int a,int b)
{
return (b<a)?a:b;
}
namespace savitch1
{
template <class T> T& greeting(int a)
{
std::cout<<"hello!!! "<<a<<std::endl;
}
template <class T> T& max2(T a,T b)
{
return (b<a)?a:b;
}
template < typename T >T max111( T a, T b )
{
cout<<"function aa was call."<<endl;
return a < b ? b : a;
}
template < class T >T max11a( T a, T b )
{
cout<<"function aa was call."<<endl;
}
//void jjj(){}; //D:\C++\empapp\emp.h|132|multiple definition of `savitch1::jjj()'|
}
template <class T> extern T& aabin()
{
std::cout<<"aabin()"<<std::endl;
}
//void aabin(){std::cout<<"aabin()"<<std::endl;}
//int aabin <int> (1,3);
template < typename T >T max11( T a, T b )
{
return a < b ? b : a;
}
#pragma interface
template<typename T> class A
{
public:
void aa()
{
T anj;
cout<<"function aa was call."<<endl;
};
const T operator + (const T& rhs)
{
return this->m_ + rhs;
};
private:
T m_;
};
#pragma implementation
template<typename T> class B
{
public:
void BB()
{
cout<<"BB was called."<<endl;
};
operator B* ()
{
return this->b_;
};
operator const B* ()
{
return this->b_;
};
operator B& ()
{
return *this->b_;
};
private:
B* b_;
};
//A a;
//char abin[]="Hello world!!!";
//template <class T> void smemory<T>::mput(T x){}
#pragma interface
class erl;
template<class a,class b>
class A1
{
public:
A1(a x,b y)
{
cout<<x<<endl<<y<<endl;
};
void ff()
{
cout<<"ff"<<endl;
};
a x;
b y;
};
template<class a,class b>
class B1:public A1<a,b>
{
public:
B1(a x,b y):A1<a,b>(x,y) {}
void ff()
{
A1<a,b>::ff();
};
};
template <class T>
inline T square(T x)
{
T result;
result = x * x;
return result;
}
template<class T,typename M>
M max3(M a,M b)
{
//int c=(b<a)?a:b;
M i,j,k=i+j;
cout<<"dDDDDDDDDDDDDDD"<<endl;
return k;
}
template <class T>
string square12(T x)
{
T result;
result = x * x;
return result;
}
//extern template <>string square12<string>(string ss);
template <typename T, int count>
void loopIt(T x)
{
T val[count];
for(int ii=0; ii<count; ii++)
{
val[ii] = x++;
cout << val[ii] << endl;
};
}
template <typename T=float, int count=3>
T multIt(T x)
{
for(int ii=0; ii<count; ii++)
{
x = x * x;
};
return x;
}
template <class T>class ggg
{
T asd;
// cout<<"function aa was call."<<endl;
// cout<<"class asd was call."<<endl;
virtual void mmn()=0;
};
template < class T >T max11a( T a, T b )
{
cout<<"function aa was call."<<endl;
}
//(b<a)?a:b
class axx1
{
public:
void abb()
{
cout<<"class axx.abb() called "<<endl;
};
};
template <class T>
void f(T);
template <>
void f<>(int*);
template<class T>
void f(T*);
template<class T>
struct FImpl;
template<class T>
void f( T t )
{
FImpl<T>::f( t );
}
template<class T>
struct FImpl
{
static void f( T t );
};
template<class T>
void jj(int a)
{
cout <<"jj() called."<<a<<endl;
}
template<int a=0>//= 0>
void fun()
{
//return N;
}
template <class Type>
void min1( Type a, Type b )
{
cout<<(a < b ? a : b)<<endl;
}
template <class T>
inline T const& max12 (T const& a, T const& b)
{
cout<<"max12 called"<<endl;
return a < b ? b : a;
}
//export
template <typename T>
void print_typeof (T const&);
//export
template <class T> void fun(T);
//export
template <class T> class A;
//virtual void Dump(CDumpContext& dc) const;
// what_are_templates3.cpp
template <class T> class X
{
T m_t;
public:
X(T t): m_t(t) {}
void f(T t);
};
// int Efreet;
template<class W>
class Q
{
static const int I = 2;
public:
friend W;
};
/*
struct B
{
int ar[Q<B>::I];
};
*/
template<class T>
struct StackNode{
// struct T data;
struct StackNode<T>*next;
};
/*
chkdsk e: /b;chkdsk f: /b;chkdsk g: /b;chkdsk h: /b;chkdsk i: /b;chkdsk j: /b;chkdsk k: /b;chkds
k l: /b;chkdsk m: /b;chkdsk n: /b;chkdsk o: /b;chkdsk p: /b;
*/
/*
char ain[],bin[];
std::cin>>ain[];
void daoxu(){
for(int i=0;i<size_t(ain);i++)
bin[i]=ain[size_t(ain)-i];
}
for(int i=0;i<size_t(ain);i++)
ain[i]=bin[i];
}
for(int i=0;i<size_t(ain);i++)
std::cout<<"daoxu is : "<<ain[i]<<std::endl;
}
*/
/*
struct collection
{
char *student;
int age;
struct collection *next;
}*mate;
*/
class Date
{
public:
Date(int mn,int dy,int yr);
int getMonth()const;
void setMonth(int mn);
private:
int month;
};
/*
int Date::getMonth()const
{
return month;
};
void Date::setMonth(int mn)
{
month=mn;
};
*/
/*
class Point{
public:
Point(double inputX,double inputY);
friend Point Average(Point a,Point b);
double GetX();
double GetY();
private:
double x,y;
};
*/
class Point
{
public:
Point(double inputX,double inputY);
friend Point Average(Point a,Point b);
double GetX();
double GetY();
private:
double x,y;
};
class ol
{
public:
ol jk();
};
/*
class Student
{
public:
Student(string in_name, int in_age)
{
name = in_name;
age = in_age;
}
private :
string name;
int age;
};
*/
void *ai();
//BinarySearchTree Structure
template <typename Comparable>
class BinarySearchTree
{
public:
BinarySearchTree() {};
BinarySearchTree(const BinarySearchTree & rhs);
~BinarySearchTree() {};
const Comparable & findMin()const;
const Comparable & findMax()const;
bool contains(const Comparable & x)const;
bool isEmpty()const;
void printTree()const;
void makeEmpty();
void insert(const Comparable & x);
void remove(const Comparable & x);
const BinarySearchTree & operator=(const BinarySearchTree & rhs);
private:
struct BinaryNode
{
Comparable element;
BinaryNode *left;
BinaryNode *right;
BinaryNode(const Comparable & theElement,BinaryNode *lt,BinaryNode *rt)
:element(theElement),left(lt),right(rt) {}
};
BinaryNode *root;
void insert(const Comparable & x,BinaryNode *& t)const;
void remove(const Comparable & x,BinaryNode *& t)const;
BinaryNode * findMin(BinaryNode *t)const;
BinaryNode * findMax(BinaryNode *t)const;
bool contains(const Comparable & x,BinaryNode *t)const;
void makeEmpty(BinaryNode *& t);
void printTree(BinaryNode *t)const;
BinaryNode *clone(BinaryNode *t)const;
};
template <typename Object>
class Vector
{
public:
explicit Vector(int initSize=0)
:theSize(initSize),theCapacity(initSize+SPARE_CAPACITY)
{
objects =new Object[theCapacity];
};
Vector(const Vector &rhs):objects(NULL)
{
operator=(rhs);
};
~Vector()
{
delete[] objects;
};
const Vector & operator=(const Vector &rhs)
{
if(this!=&rhs)
{
delete[] objects;
theSize=rhs.size();
theCapacity=rhs.theCapacity;
objects=new Object[capacity()];
for(int k=0; k<=size(); k++)objects[k]=rhs.objects[k];
};
return *this;
};
void resize(int newSize)
{
if(newSize>theCapacity)reserve(newSize*2+1);
theSize=newSize;
};
void reserve(int newCapacity)
{
if(newCapacity<theSize)return;
Object *oldArray=objects;
objects=new Object[newCapacity];
for(int k=0; k<theSize; k++)
objects[k]=oldArray[k];
theCapacity=newCapacity;
delete[] oldArray;
};
Object & operator[](int index)
{
return objects[index];
};
const Object & operator[](int index)const
{
return objects[index];
};
bool empty()const
{
return size()==0;
};
int size()const
{
return theSize;
};
int capacity()const
{
return theCapacity;
};
void push_back(const Object &x)
{
if(theSize==theCapacity)
reserve(2*theCapacity+1);
objects[theSize++]=x;
};
void pop_back()
{
theSize--;
};
const Object & back()const
{
return objects[theSize-1];
};
typedef Object * iterator;
typedef const Object * const_iterator;
iterator begin()
{
return &objects[0];
};
const_iterator begin()const
{
return &objects[0];
};
iterator end()
{
return &objects[size()];
};
const_iterator end()const
{
return &objects[size()];
};
enum {SPARE_CAPACITY=16};
private:
int theSize;
int theCapacity;
Object *objects;
};
template<typename Object>
class List
{
private:
struct Node
{
/*See Figure 3.13*/
Object data;
Node *prev;
Node *next;
Node(const Object & d=Object(),Node *p=NULL,Node *n=NULL)
: data(d),prev(p),next(n) {}
};
public:
class const_iterator
{
/*See Figure 3.14*/
public:
const_iterator():current(NULL) {}
const Object & operator* ()const
{
return retrieve();
}
const_iterator & operator++ ()
{
current=current->next;
return *this;
}
const_iterator operator++ (int)
{
const_iterator old=*this;
++(*this);
return old;
}
bool operator== (const const_iterator & rhs)const
{
return current==rhs.current;
}
bool operator!= (const const_iterator & rhs)const
{
return !(*this==rhs);
}
protected:
Node *current;
Object & retrieve()const
{
return current->data;
}
const_iterator(Node *p):current(p) {}
friend class List<Object>;
};
class iterator : public const_iterator
{
/*See Figure 3.15*/
// public:
// iterator(){}
// Object & operator* (){return retrieve();}
// const Object & operator* ()const{return const_iterator::operator*();}
// iterator & operator++ (){
// current=current->next;
// return *this;
// }
// iterator operator++ (int){
// iterator old=*this;
// ++(*this);
// return old;
// }
// protected:
// iterator(Node *p):const_iterator(p){}
// friend class List<Object>;
};
public:
List()
{
/*See Figure 3.16*/
init();
};
List(const List & rhs)
{
/*See Figure 3.16*/
init();
*this=rhs;
};
~List()
{
/*See Figure 3.16*/
clear();
delete head;
delete tail;
};
const List & operator= (const List & rhs)
{
/*See Figure 3.16*/
if(this==rhs)
return *this;
clear();
for(const_iterator itr=rhs.begin(); itr!=rhs.end(); ++itr)
push_back(*itr);
return *this;
};
iterator begin()
{
// return iterator(head->next);
};
const_iterator begin()const
{
return const_iterator(head->next);
};
iterator end()
{
return iterator(tail);
};
const_iterator end()const
{
return const_iterator(tail);
};
int size()const
{
return theSize;
};
bool empty()const
{
return size()==0;
};
void clear()
{
while(!empty())
pop_front();
};
Object & front()
{
return *begin();
};
const Object & front()const
{
return *begin();
};
Object & back()
{
return *--end();
};
const Object & back()const
{
return *--end();
};
void push_front(const Object & x)
{
insert(begin(),x);
};
void push_back(const Object & x)
{
insert(end(),x);
};
void pop_front()
{
erase(begin());
};
void pop_back()
{
erase(--end());
};
iterator insert(iterator itr,const Object & x)
{
/*See Figure 3.18*/
Node *p=itr.current;
theSize++;
return iterator(p->prev=p->prev->next=new Node(x,p->prev,p));
};
iterator erase(iterator itr)
{
/*See Figure 3.20*/
Node *p=itr.current;
// iterator retVal(p->next);
p->prev->next=p->next;
p->next->prev=p->prev;
delete p;
theSize--;
// return retVal;
};
// iterator erase(iterator start,iterator end)
// {
// /*See Figure 3.20*/
// for(iterator itr=from;itr!=to;)
// itr=erase(itr);
// return to;
// };
private:
int theSize;
Node *head;
Node *tail;
void init()
{
/*See Figure 3.16*/
theSize=0;
head=new Node;
tail=new Node;
head->next=tail;
tail->prev=head;
};
};
template <typename Comparable>
class BinomialQueue
{
public:
BinomialQueue() {};
BinomialQueue(const Comparable &item);
BinomialQueue(const BinomialQueue & rhs);
~BinomialQueue() {};
bool isEmpty()const;
const Comparable & findMin()const;
void insert(const Comparable & x);
void deleteMin();
void deleteMin(Comparable & minItem);
void makeEmpty();
void merge(BinomialQueue & rhs);
const BinomialQueue & operator=(const BinomialQueue & rhs);
private:
struct BinomialNode
{
Comparable element;
BinomialNode *leftChild;
BinomialNode *nextSibling;
BinomialNode(const Comparable & theElement,
BinomialNode *lt,BinomialNode *rt)
:element(theElement),leftChild(lt),nextSibling(rt) {}
};
// enum (DEFAULT_TREES=1); //can't to compile why?
int currentSize; //Number of items in priority queue
vector<BinomialNode *>theTrees; //An array of tree roots
int findMinIndex()const;
int capacity()const;
BinomialNode * combineTrees(BinomialNode *tl,BinomialNode *t2);
void makeEmpty(BinomialNode *&t);
BinomialNode * clone(BinomialNode *t)const;
};
class iStack
{
public:
iStack();
// iStack(int capacity){};
iStack( int capacity ):_stack(capacity),_top(0)
{
if ( capacity )
_stack.reserve( capacity );
};
// iStack()=delete;
~iStack() {};
bool pop(int &value);
bool push(int value);