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Tarmac workflow for Roblox that creates an rbxm of image labels

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A quick workflow I commonly use to upload UI image assets via tarmac.

This workflow expects only .png files.

How to use

Place the png's under the assets folder. Then run the lune script:

lune run upload [auth_cookie]

This will upload the files to roblox with tarmac and then will generate a .rbxm full of image labels under the output folder. The name of this file is just a local timestamp.

Why?

Nothing crazy here, just something I use pretty often that saves me a bit of time especially with click friction on windows 11 to find png sizes.

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Tarmac workflow for Roblox that creates an rbxm of image labels

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