A quick workflow I commonly use to upload UI image assets via tarmac.
This workflow expects only .png
files.
Place the png's under the assets
folder. Then run the lune script:
lune run upload [auth_cookie]
This will upload the files to roblox with tarmac and then will generate a .rbxm
full of image labels under the output
folder. The name of this file is just a local timestamp.
Nothing crazy here, just something I use pretty often that saves me a bit of time especially with click friction on windows 11 to find png sizes.