xNet Warper
PM> Install-Package Shadynet
✔️ Shadynet — Class Library for .NET Framework.
Supports the following
- proxy servers: HTTP, Socks4(a), Socks5, Chain.
- protocols HTTP 1.0/1.1: keep-alive, gzip, deflate, chunked, SSL, proxies and more.
note: through out the wiki we will be using these namespaces
using Shadynet;
using Shadynet.Http;
using Shadynet.Threading;
using Shadynet.Other;
using Shadynet.Proxy;
Without query. Normal:
using (var request = new HttpRequest("google.com"))
{
request.UserAgent = HttpHelper.ChromeUserAgent();
// Send the request, and receive the HttpResponse in the "response"
HttpResponse response = request.Get("/");
// Converts the http page source to string.
string content = response.ToString();
}
Async:
using (var request = new HttpRequest("google.com"))
{
request.UserAgent = HttpHelper.ChromeUserAgent();
// Send the request, and receive the HttpResponse in the "response"
var response = await request.GetAsync("/");
// Converts the http page source to string.
string content = response.ToString();
}
With query. Normal:
using (var request = new HttpRequest("google.com"))
{
var urlParams = new RequestParams();
// Adds each parameter and its value to the urlParams container.
urlParams["param1"] = "value1";
urlParams["key1"] = "value2";
// Sends the "Get" request with our parameters in, and converts the message body to string.
string content = request.Get("google.com", urlParams).ToString();
// Can also be used as following which does the same thing as above but it works with raw parameters.
//string content = request.Get("/?param1=value1&key1=value2");
// Another way to add the parameters into a request container as following which does the same job as "urlParams".
//request.AddUrlParam("param1", "value1").AddUrlParam("key1", "value2");
// after each request the parameters reset so if were to make another request here the parameter used above in the "content" wont be in here anymore.
}
Async, it will be the same as above but with await parameter:
using (var request = new HttpRequest("google.com"))
{
var urlParams = new RequestParams();
urlParams["param1"] = "value1";
urlParams["key1"] = "value2";
string content = await request.GetAsync("google.com", urlParams).ToString();
}
Normal:
using (var request = new HttpRequest("www.site.com"))
{
var reqParams = new RequestParams();
reqParams["username"] = "admin";
reqParams["password"] = "admin123";
// or with a request container
//request.AddParam("username", "admin").AddParam("password", "admin123");
// or with raw data
//request.ParseAddParam("username=admin&password=admin123");
var content = request.Post("/", reqParams);
// the same applies to post request, the parameters reset after each request.
}
Async:
using (var request = new HttpRequest("www.site.com"))
{
var reqParams = new RequestParams();
reqParams["username"] = "admin";
reqParams["password"] = "admin123";
var content = await request.PostAsync("/", reqParams);
}
Normal:
using (var request = new HttpRequest("www.microsoft.com"))
{
var multipartContent = new MultipartContent()
{
{new StringContent("User"), "login"},
{new StringContent(qwerty), "password"},
{new FileContent(@"C:\windows_9_alpha.rar"), "file1", "1.rar"}
};
// or from a field container
//request.AddField("login", "User")
// .AddField("password", "qwerty")
// .AddFile("file1", @"C:\windows_9_alpha.rar");
request.Post("/", multipartContent).None();
}
Async:
using (var request = new HttpRequest("www.microsoft.com"))
{
var multipartContent = new MultipartContent()
{
{new StringContent("User"), "login"},
{new StringContent(qwerty), "password"},
{new FileContent(@"C:\windows_9_alpha.rar"), "file1", "1.rar"}
};
await request.PostAsync("/", multipartContent).None();
}
Normal:
using (var request = new HttpRequest("site.com"))
{
request.KeepAlive = true; // its true by default.
request.KeepAliveTimeout = 1000; // valued by "Milliseconds" default is 30,000 which is equal to 30seconds.
request.MaximumKeepAliveRequests = 4; // maximum request per connection, default is 100.
// Constant requests to the site.
// We also get the time it took to connect to the server.
var res = request.Get("/").None();
Console.WriteLine("Connection1: " + res.ConnectionTime + "ms");
res = request.Get("/rss").None();
Console.WriteLine("Connection2: " + res.ConnectionTime + "ms");
res = request.Get("/rss/posts");
Console.WriteLine("Connection3: " + res.ConnectionTime + "ms");
}
Async:
using (var request = new HttpRequest("site.com"))
{
request.KeepAlive = true; // its true by default.
request.KeepAliveTimeout = 1000; // valued by "Milliseconds" default is 30,000 which is equal to 30seconds.
request.MaximumKeepAliveRequests = 4; // maximum request per connection, default is 100.
// Constant requests to the site.
// We also get the time it took to connect to the server.
var res = await request.GetAsync("/").None();
Console.WriteLine("Connection1: " + res.ConnectionTime + "ms");
res = await request.GetAsync("/rss").None();
Console.WriteLine("Connection2: " + res.ConnectionTime + "ms");
res = await request.GetAsync("/rss/posts");
Console.WriteLine("Connection2: " + res.ConnectionTime + "ms");
}
using (var request = new HttpRequest("site.com"))
{
request.Cookies = new CookiesCore()
{
{"crftoken", "token123"},
{"session", "12344235"}
};
request[HttpHeader.DNT] = "1";
request["X-Secret-Param"] = "UFO";
request.AddHeader("X-Tmp-Secret-Param", "42")
.AddHeader(HttpHeader.Referer, "http://site.com");
// UserAgents can be generated from the Http Class which generates most common used browsers useragents such as chrome.
request.UserAgent = HttpHelper.ChromeUserAgent();
// allows auto redirect and takes only boolean values, default is true
request.AllowAutoRedirect = true;
// ignores every protocol error that happen within the request such as "404 not found" and wont pass to the exception argument takes only boolean values, default is false
request.IgnoreProtocolErrors = false;
// reconnect if an error occurred, default is false
request.Reconnect = true;
// maximum reconnect attempts, default is 3
request.ReconnectLimit = 2;
// delay between each reconnected in ms, default is 100
request.ReconnectDelay = 200;
// if normal
request.Get("/");
// if async
await request.GetAsync("/");
}
// initializes a proxy client and parses the proxy string to use it
var proxyClient = HttpProxyClient.Parse("127.0.0.1:8080");
// creates the connection to the http server from the proxy set above and return the response of the server.
var tcpClient = proxyClient.CreateConnection("site.com", 80);
// or asynchronously
var tcpClient = proxyClient.CreateConnectionAsync("site.com", 80);
using (HttpRequest request = new HttpRequest("site.com"))
{
// case if the proxy is http proxy
request.Proxy = HttpProxyClient.Parse("127.0.0.1:8080");
// case if the proxy is a socks4 proxy
request.Proxy = Socks4ProxyClient.Parse("127.0.0.1:8080");
// case if the proxy is a socks4a proxy
request.Proxy = Socks4aProxyClient.Parse("127.0.0.1:8080");
// case if the proxy is a socks5 proxy
request.Proxy = Socks5ProxyClient.Parse("127.0.0.1:8080");
// any type of request can be used
var response = request.Get("/");
}
Will be adding synchronized ProxyClients, until then this will stay here.
try
{
using (var request = new HttpRequest("site.com"))
{
request.Proxy = Socks5ProxyClient.Parse("127.0.0.1:1080");
request.Get("/");
// or asynchronously
await request.GetAsync("/");
}
}
catch (HttpException ex)
{
Console.WriteLine("An error when handling HTTP-server: {0}", ex.Message);
switch (ex.Status)
{
case HttpExceptionStatus.Other:
Console.WriteLine("Unknown error");
break;
case HttpExceptionStatus.ProtocolError:
Console.WriteLine("status code: {0}", (int)ex.HttpStatusCode);
break;
case HttpExceptionStatus.ConnectFailure:
Console.WriteLine("Failed to connect to the HTTP-server.");
break;
case HttpExceptionStatus.SendFailure:
Console.WriteLine("Failed to connect to the HTTP-server");
break;
case HttpExceptionStatus.ReceiveFailure:
Console.WriteLine("Failed to load the response from the HTTP-server.");
break;
}
}
Refer to the Wiki for the examples and the features.