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multiShardCoordinator.go
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multiShardCoordinator.go
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package sharding
import (
"bytes"
"math"
"github.com/ElrondNetwork/elrond-go-core/core"
)
// multiShardCoordinator struct defines the functionality for handling transaction dispatching to
// the corresponding shards. The number of shards is currently passed as a constructor
// parameter and later it should be calculated by this structure
type multiShardCoordinator struct {
maskHigh uint32
maskLow uint32
selfId uint32
numberOfShards uint32
}
// NewMultiShardCoordinator returns a new multiShardCoordinator and initializes the masks
func NewMultiShardCoordinator(numberOfShards, selfId uint32) (*multiShardCoordinator, error) {
if numberOfShards < 1 {
return nil, ErrInvalidNumberOfShards
}
if selfId >= numberOfShards && selfId != core.MetachainShardId {
return nil, ErrInvalidShardId
}
sr := &multiShardCoordinator{}
sr.selfId = selfId
sr.numberOfShards = numberOfShards
sr.maskHigh, sr.maskLow = calculateMasks(numberOfShards)
return sr, nil
}
// calculateMasks will create two numbers who's binary form is composed from as many
// ones needed to be taken into consideration for the shard assignment. The result
// of a bitwise AND operation of an address with this mask will result in the
// shard id where a transaction from that address will be dispatched
func calculateMasks(numOfShards uint32) (uint32, uint32) {
n := math.Ceil(math.Log2(float64(numOfShards)))
return (1 << uint(n)) - 1, (1 << uint(n-1)) - 1
}
// ComputeId calculates the shard for a given address container
func (msc *multiShardCoordinator) ComputeId(address []byte) uint32 {
return msc.ComputeIdFromBytes(address)
}
// ComputeShardID will compute shard id of the given address based on the number of shards parameter
func ComputeShardID(address []byte, numberOfShards uint32) uint32 {
maskHigh, maskLow := calculateMasks(numberOfShards)
return computeIdBasedOfNrOfShardAndMasks(address, numberOfShards, maskHigh, maskLow)
}
// ComputeIdFromBytes calculates the shard for a given address
func (msc *multiShardCoordinator) ComputeIdFromBytes(address []byte) uint32 {
if core.IsEmptyAddress(address) {
return msc.selfId
}
return computeIdBasedOfNrOfShardAndMasks(address, msc.numberOfShards, msc.maskHigh, msc.maskLow)
}
func computeIdBasedOfNrOfShardAndMasks(address []byte, numberOfShards, maskHigh, maskLow uint32) uint32 {
var bytesNeed int
if numberOfShards <= 256 {
bytesNeed = 1
} else if numberOfShards <= 65536 {
bytesNeed = 2
} else if numberOfShards <= 16777216 {
bytesNeed = 3
} else {
bytesNeed = 4
}
startingIndex := 0
if len(address) > bytesNeed {
startingIndex = len(address) - bytesNeed
}
buffNeeded := address[startingIndex:]
if core.IsSmartContractOnMetachain(buffNeeded, address) {
return core.MetachainShardId
}
addr := uint32(0)
for i := 0; i < len(buffNeeded); i++ {
addr = addr<<8 + uint32(buffNeeded[i])
}
shard := addr & maskHigh
if shard > numberOfShards-1 {
shard = addr & maskLow
}
return shard
}
// NumberOfShards returns the number of shards
func (msc *multiShardCoordinator) NumberOfShards() uint32 {
return msc.numberOfShards
}
// SelfId gets the shard id of the current node
func (msc *multiShardCoordinator) SelfId() uint32 {
return msc.selfId
}
// SameShard returns weather two addresses belong to the same shard
func (msc *multiShardCoordinator) SameShard(firstAddress, secondAddress []byte) bool {
if core.IsEmptyAddress(firstAddress) || core.IsEmptyAddress(secondAddress) {
return true
}
if bytes.Equal(firstAddress, secondAddress) {
return true
}
return msc.ComputeId(firstAddress) == msc.ComputeId(secondAddress)
}
// CommunicationIdentifier returns the identifier between current shard ID and destination shard ID
// identifier is generated such as the first shard from identifier is always smaller or equal than the last
func (msc *multiShardCoordinator) CommunicationIdentifier(destShardID uint32) string {
return core.CommunicationIdentifierBetweenShards(msc.selfId, destShardID)
}
// IsInterfaceNil returns true if there is no value under the interface
func (msc *multiShardCoordinator) IsInterfaceNil() bool {
return msc == nil
}