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Releases: EmbarkStudios/texture-synthesis
Releases · EmbarkStudios/texture-synthesis
0.8.2
0.8.1
0.8.0
Added
- Added the 09_sample_masks example
- CLI: Resolved #38 by adding the
repeat
subcommand, which can be used to repeat transforms with different input images - PR#91 Added support for compiling and running texture-synthesis as WASM.
Fixed
- PR#69 Improved performance by 1x-2x, especially for smaller inputs. Thanks @Mr4k!
- PR#70 Improved performance by another 1x-2.7x, especially for larger numbers of threads. Thanks (again!) @Mr4k!
- CLI: PR#71 The prebuilt binary for Windows is now packaged in a zip file instead of a gzipped tarball to improve end user experience. Thanks @moppius!
- PR#98 fixed #85, sample masks could hang image generation. Thanks @Mr4k!
0.7.1
[0.7.1] - 2019-11-19
Fixed
- Update to fix broken CI script
[0.7.0] - 2019-11-19
Added
- PR#57 CLI: Added the
flip-and-rotate
subcommand which applies flip and rotation transforms to each example input and adds them as additional examples. Thanks @JD557! - PR#60 added the ability to specify a channel to use as
the inpaint mask instead of a separate image. Thanks @khskarl! - Added
SessionBuilder::inpaint_example_channel
- CLI: Added
--inpaint-channel <r|g|b|a>
Changed
- Replace
failure
crate for error handling with juststd::error::Error
Fixed
- Validate that the
--m-rand
/random_sample_locations
parameter is > 0. #45
0.6.0
Release 0.6.0
0.5.0
Release 0.5.0
0.4.2
Release 0.4.2
0.4.1
Release 0.4.1
0.3.0
Release 0.3.0
0.2.3
Release 0.2.3