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A Space battle simulator created using Game Maker Studio 2.

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Space Battle Screensaver | Space Combat Engine

What is this all about?
"Space Combat Engine", formerly "Space Battle Screensaver" is an extension/project written on top of Game Maker Studio 2 with a focus on being able to create a game that requires multiple factions and large battles.


How is this achieved?
Each class contains a number of properties. You can easily add new functionality by editing the base class or creating a child object of the base class, which you can then edit. This way you can create new unique objects in a matter of minutes. For example, adding multiple types of enemies, new factions, etc.

Can I use this?
You are allowed to use this tool for:

-Creating a game in Game Maker Studio 2 (or studio 1.4).
-Commercially or non-commercially selling a game that you developed using this extension, provided you do not claim any of the code that you did not write as your own.

You are not allowed to:
-Redistribute the source code, commercially or non-commercially in any way, shape or form.


Questions, business inquiries or concerns?
Please send an email to vincenthendriks2000@gmail.com

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A Space battle simulator created using Game Maker Studio 2.

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