NeuroEvolution of Augmenting Topologies (NEAT), is a form of artificial intelligence that I chose for this particular project mostly due to the inspiration from a far more extensive project done in Processing though this developer being one of the main inspirations into machine learning.
>> Snake is Deployed here <<
While the AI will play the game it will reach a point of mastery that will not end in a true win for the game. I feel it may be a limitation of myself as a coder or the simplicity in the implementation. Another option would be to pursue the Hamilton cycle but I feel that would be less about learning to play the game rather than just solving the game perfectly.