Erdroy's Game of Life implementation in Unity 2017.1 using Compute Shaders
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Erdroy's Game of Life implementation in Unity 2017.1 using Compute Shaders - supports up to 67 mln cells per single simulation
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Erdroy/Game-of-Life
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Erdroy's Game of Life implementation in Unity 2017.1 using Compute Shaders - supports up to 67 mln cells per single simulation
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