HitScoreVisualizer 3.2.0
📝 What's changed
- Updated for BS 1.17.1
- Config changes:
- Configuration file change regarding
FixedPosition
serialization. The separate X, Y and Z properties have been merged into a single property. UseFixedPos
property got removed. This will now be assumed based on whether theFixedPosition
isn't filled in or not.- Added new property
TargetPositionOffset
(basically allows you to offset the target position of the hitscore fade animation).
Remark:FixedPosition
takes priority over this one (as described in documentation) - Added support for
%t
,%%
and%n
formatting tokens inTimeDependencyJudgements
(Thank you @incertia)
- Configuration file change regarding
- Toggle added for HitScore bloom effect. The bloom effect got removed from the basegame hitscores in the 1.13.4 update, but it's back now. (Thank you @Exomanz)
- Fixed and extended migration logic after being semi-broken for almost year... seems like it wasn't too bad as nobody had reported it during that period of time
- Removed
SaveOnMigration
toggle. Configs are now automagically backed up and saved when migration is required. - Bumped dependency versions
- Some more unnoticeable internal QoL changes
ℹ️ Notice
Given that the HSV config format changed a bit this time around. Migrated configs won't work on the Quest version of HSV anymore until the config changes have been adopted. Older Quest HSV configs can still be loaded (and migrated) by the PCVR HSV version.