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[godot] Fix runtime license header.
Check format #1633: Commit 61835fa pushed by badlogic
July 31, 2023 11:04 1m 57s 4.1
4.1
July 31, 2023 11:04 1m 57s
[godot] Fix runtime license header.
Build spine-godot (Godot 3.5) #248: Commit 61835fa pushed by badlogic
July 31, 2023 11:04 28m 55s 4.1
4.1
July 31, 2023 11:04 28m 55s
Build spine-godot (Godot 4.x)
Build spine-godot (Godot 4.x) #84: Manually run by badlogic
July 31, 2023 09:39 1h 53m 9s 4.1
4.1
July 31, 2023 09:39 1h 53m 9s
Build spine-godot (Godot 4.x)
Build spine-godot (Godot 4.x) #83: Manually run by badlogic
July 31, 2023 09:29 8m 53s 4.1
4.1
July 31, 2023 09:29 8m 53s
[godot] Fix v4 template build script with C# support.
Build spine-godot (All Godot 4.x versions) #19: Commit 3c40309 pushed by badlogic
July 31, 2023 09:25 13m 34s 4.1
4.1
July 31, 2023 09:25 13m 34s
[godot] Fix v4 template build script with C# support.
Build spine-godot (Godot 3.5) #247: Commit 3c40309 pushed by badlogic
July 31, 2023 09:25 13m 21s 4.1
4.1
July 31, 2023 09:25 13m 21s
[godot] Fix v4 template build script with C# support.
Check format #1632: Commit 3c40309 pushed by badlogic
July 31, 2023 09:25 2m 10s 4.1
4.1
July 31, 2023 09:25 2m 10s
[godot] Remove self-hosted runner.
Check format #1631: Commit a0c986e pushed by badlogic
July 31, 2023 09:15 2m 9s 4.1
4.1
July 31, 2023 09:15 2m 9s
Build spine-godot (Godot 4.x)
Build spine-godot (Godot 4.x) #82: Manually run by badlogic
July 31, 2023 08:59 30m 17s 4.1
4.1
July 31, 2023 08:59 30m 17s
[godot] Don't setup Godot dependencies on self-hosted runner.
Check format #1630: Commit 8c1504a pushed by badlogic
July 31, 2023 08:58 2m 26s 4.1
4.1
July 31, 2023 08:58 2m 26s
Build spine-godot (Godot 4.x)
Build spine-godot (Godot 4.x) #81: Manually run by badlogic
July 31, 2023 08:56 2m 21s 4.1
4.1
July 31, 2023 08:56 2m 21s
[godot] Use self-hosted label instead of runner name.
Check format #1629: Commit 254458a pushed by badlogic
July 31, 2023 08:55 3m 22s 4.1
4.1
July 31, 2023 08:55 3m 22s
Build spine-godot (Godot 4.x)
Build spine-godot (Godot 4.x) #80: Manually run by badlogic
July 31, 2023 08:51 1m 18s 4.1
4.1
July 31, 2023 08:51 1m 18s
[godot] Add self-hosted macOS runner for debugging GH workflow.
Check format #1628: Commit 9b7ee42 pushed by badlogic
July 31, 2023 08:51 7m 9s 4.1
4.1
July 31, 2023 08:51 7m 9s
[flutter] Update version of spine-flutter dependency in example.
Check format #1627: Commit 6c89ff5 pushed by badlogic
July 31, 2023 08:49 9m 19s 4.2-beta
July 31, 2023 08:49 9m 19s
[flutter] 4.1.15 release
Check format #1626: Commit 06b40c9 pushed by badlogic
July 31, 2023 08:26 32m 35s 4.2-beta
July 31, 2023 08:26 32m 35s
Merge branch '4.1' into 4.2-beta
Check format #1625: Commit 6f6123f pushed by badlogic
July 31, 2023 08:25 32m 31s 4.2-beta
July 31, 2023 08:25 32m 31s
[flutter] 4.1.5 release
Check format #1624: Commit 84cfc40 pushed by badlogic
July 31, 2023 08:08 49m 54s 4.1
4.1
July 31, 2023 08:08 49m 54s
[flutter] Revert change to native bindings, so we stay compatible wit…
Check format #1623: Commit 0645ba3 pushed by badlogic
July 31, 2023 08:07 50m 11s 4.1
4.1
July 31, 2023 08:07 50m 11s
Merge branch '4.1' into 4.2-beta
Check format #1622: Commit 2a577c8 pushed by badlogic
July 31, 2023 08:03 2m 8s 4.2-beta
July 31, 2023 08:03 2m 8s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #18: Commit 2a577c8 pushed by badlogic
July 31, 2023 08:03 53m 39s 4.2-beta
July 31, 2023 08:03 53m 39s
Merge branch '4.1' into 4.2-beta
Build spine-godot (Godot 3.5) #246: Commit 2a577c8 pushed by badlogic
July 31, 2023 08:03 52m 41s 4.2-beta
July 31, 2023 08:03 52m 41s
[flutter] Upgrade dependencies to latest.
Check format #1621: Commit 083ee14 pushed by badlogic
July 31, 2023 08:02 2m 1s 4.1
4.1
July 31, 2023 08:02 2m 1s
[ue] Fix compilation for UE 5+, closes #2328
Check format #1620: Commit d67362b pushed by badlogic
July 31, 2023 07:58 3m 37s 4.0
4.0
July 31, 2023 07:58 3m 37s
[ue] Added setup.sh
Check format #1619: Commit b309eac pushed by badlogic
July 31, 2023 07:49 2m 34s 4.0
4.0
July 31, 2023 07:49 2m 34s
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